Thu, 26 Nov 2009 23:33:49 +0000 |
Neil Muller |
Remove some left-over code.
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Thu, 26 Nov 2009 23:15:04 +0000 |
Simon Cross |
Lazy loading of save game snapshots.
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Thu, 26 Nov 2009 23:02:10 +0000 |
Simon Cross |
Add level name and timestamp to save games.
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Thu, 26 Nov 2009 22:55:26 +0000 |
Neil Muller |
Remove debugging print
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Thu, 26 Nov 2009 22:52:31 +0000 |
Neil Muller |
The fox move rewrite
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Thu, 26 Nov 2009 22:50:57 +0000 |
Adrianna Pińska |
fixed selling of equipment from selected chickens
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Thu, 26 Nov 2009 22:34:58 +0000 |
Simon Cross |
Switch to classmethod decorators.
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Thu, 26 Nov 2009 22:28:22 +0000 |
Simon Cross |
Save game loading working again.
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Thu, 26 Nov 2009 22:26:08 +0000 |
Neil Muller |
Make MOVE_SELECTED_PERMITTED default, as seems the right thing
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Thu, 26 Nov 2009 22:23:56 +0000 |
Neil Muller |
Process upper floors first
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Thu, 26 Nov 2009 00:31:54 +0000 |
Simon Cross |
Utility for examining compressed save games.
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Thu, 26 Nov 2009 00:18:31 +0000 |
Adrianna Pińska |
deselect chickens at night
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Thu, 26 Nov 2009 00:06:59 +0000 |
Simon Cross |
Factor out write_savegame method. Zlib compress save games to reduce space from ~600k to ~15k.
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Wed, 25 Nov 2009 23:51:33 +0000 |
Adrianna Pińska |
chickens in closed buildings deselected. building opens if you put in chickens and it's not full. opening building with move or select tool allows rearrangement of chickens in building. fixed multiselect in buildings.
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