Sat, 28 Nov 2009 16:58:40 +0000 |
Neil Muller |
Make default starting wood 50, not 0
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Sat, 28 Nov 2009 11:25:56 +0000 |
Simon Cross |
Remove gameboard and dialog event flow hacks.
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Sat, 28 Nov 2009 11:12:45 +0000 |
Simon Cross |
Allow cancelling of save game dialog with ESC.
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Sat, 28 Nov 2009 11:09:01 +0000 |
Jeremy Thurgood |
And fix headings, now that it's easy to do so.
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Sat, 28 Nov 2009 11:00:14 +0000 |
Jeremy Thurgood |
Centre counter values, by means of the power of MATHS!
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Sat, 28 Nov 2009 10:46:19 +0000 |
Jeremy Thurgood |
Counter display more compact, although not as pretty as it should be.
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Sat, 28 Nov 2009 10:12:00 +0000 |
Simon Cross |
Add better support for dicts to simplifier (now handles simple non-integer keys for xmlrpclib).
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Sat, 28 Nov 2009 10:11:57 +0000 |
Jeremy Thurgood |
Shift+group to add to current selection.
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Sat, 28 Nov 2009 10:02:38 +0000 |
Neil Muller |
Move gameboard event prodding into the widgets - better matches pgu internals
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Sat, 28 Nov 2009 09:58:40 +0000 |
Simon Cross |
Remove down wrapping of exceptions.
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Sat, 28 Nov 2009 09:52:08 +0000 |
Jeremy Thurgood |
Lumberjacks only wander off when their work is done.
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Sat, 28 Nov 2009 08:59:00 +0000 |
Adrianna Pińska |
put back code to highlight move/select button appropriately
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Sat, 28 Nov 2009 08:52:12 +0000 |
Simon Cross |
Spaces around equals.
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Fri, 27 Nov 2009 23:29:32 +0000 |
Neil Muller |
Correctly set the position of newly hatched chickens in buildings
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Fri, 27 Nov 2009 22:34:56 +0000 |
Adrianna Pińska |
improved rinkhals
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Fri, 27 Nov 2009 22:12:20 +0000 |
Simon Cross |
Make price and control reference dialogs a little shinier.
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Fri, 27 Nov 2009 22:09:54 +0000 |
Neil Muller |
Allow backtracking on ladders
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Fri, 27 Nov 2009 21:28:20 +0000 |
Simon Cross |
New load level dialog.
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Fri, 27 Nov 2009 21:18:18 +0000 |
Neil Muller |
Fix order of checks to avoid unneeded work
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Fri, 27 Nov 2009 21:13:43 +0000 |
Neil Muller |
Avoid buglet where sprite isn't properly removed for a safe fox
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Fri, 27 Nov 2009 20:44:39 +0000 |
Jeremy Thurgood |
Updated (but no prettier) control dialog.
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Fri, 27 Nov 2009 19:56:08 +0000 |
Jeremy Thurgood |
Alt also sets groups, because jerith has a weird OS setup.
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Fri, 27 Nov 2009 19:41:30 +0000 |
Simon Cross |
Don't try to open non-abodes.
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Fri, 27 Nov 2009 15:00:47 +0000 |
Neil Muller |
Remove debugging print (oops)
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Fri, 27 Nov 2009 15:00:13 +0000 |
Neil Muller |
Hack middle-click clearing selection into the building_dialog
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Fri, 27 Nov 2009 14:44:38 +0000 |
Neil Muller |
Fix some indentation weirdnesses that have crept in
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Fri, 27 Nov 2009 14:40:33 +0000 |
Neil Muller |
Apply action to all selected chickens in building dialog
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Fri, 27 Nov 2009 14:31:44 +0000 |
Neil Muller |
Add 'select all' button
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Fri, 27 Nov 2009 14:08:28 +0000 |
Neil Muller |
Cursor hint for Ctrl-click move
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Fri, 27 Nov 2009 14:01:29 +0000 |
Neil Muller |
Tweak controls dialog
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Fri, 27 Nov 2009 13:55:07 +0000 |
Neil Muller |
Remove move tool. Add basic controls reference dialog
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Fri, 27 Nov 2009 13:34:50 +0000 |
Neil Muller |
Rework prey selection. Greedy Foxes are less inclined to attack the same chicken multiple times
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Fri, 27 Nov 2009 13:20:52 +0000 |
Jeremy Thurgood |
Axes are slightly better weapons than they were.
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Fri, 27 Nov 2009 12:08:55 +0000 |
Neil Muller |
Reset cursor as well when changing tool. Avoid crash with non-default toolbar
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Fri, 27 Nov 2009 11:34:59 +0000 |
Neil Muller |
Fix buggy test
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Fri, 27 Nov 2009 10:06:28 +0000 |
David Fraser |
On move, revert to the select tool - why would you want to move the same chicken twice?
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Thu, 26 Nov 2009 23:56:28 +0000 |
Neil Muller |
Fix corner case timer fiddling bug
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Thu, 26 Nov 2009 23:36:20 +0000 |
Simon Cross |
Add restore game button to main menu.
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Thu, 26 Nov 2009 23:33:49 +0000 |
Neil Muller |
Remove some left-over code.
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Thu, 26 Nov 2009 23:15:04 +0000 |
Simon Cross |
Lazy loading of save game snapshots.
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Thu, 26 Nov 2009 23:02:10 +0000 |
Simon Cross |
Add level name and timestamp to save games.
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Thu, 26 Nov 2009 22:55:26 +0000 |
Neil Muller |
Remove debugging print
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Thu, 26 Nov 2009 22:52:31 +0000 |
Neil Muller |
The fox move rewrite
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Thu, 26 Nov 2009 22:50:57 +0000 |
Adrianna Pińska |
fixed selling of equipment from selected chickens
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Thu, 26 Nov 2009 22:34:58 +0000 |
Simon Cross |
Switch to classmethod decorators.
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Thu, 26 Nov 2009 22:28:22 +0000 |
Simon Cross |
Save game loading working again.
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Thu, 26 Nov 2009 22:26:08 +0000 |
Neil Muller |
Make MOVE_SELECTED_PERMITTED default, as seems the right thing
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Thu, 26 Nov 2009 22:23:56 +0000 |
Neil Muller |
Process upper floors first
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Thu, 26 Nov 2009 00:31:54 +0000 |
Simon Cross |
Utility for examining compressed save games.
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Thu, 26 Nov 2009 00:18:31 +0000 |
Adrianna Pińska |
deselect chickens at night
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Thu, 26 Nov 2009 00:06:59 +0000 |
Simon Cross |
Factor out write_savegame method. Zlib compress save games to reduce space from ~600k to ~15k.
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Wed, 25 Nov 2009 23:51:33 +0000 |
Adrianna Pińska |
chickens in closed buildings deselected. building opens if you put in chickens and it's not full. opening building with move or select tool allows rearrangement of chickens in building. fixed multiselect in buildings.
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Wed, 25 Nov 2009 23:25:10 +0000 |
Simon Cross |
Only include top widget when creating snapshot.
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Wed, 25 Nov 2009 23:15:56 +0000 |
Simon Cross |
Basic snapshot support in save games added.
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Wed, 25 Nov 2009 22:36:48 +0000 |
Adrianna Pińska |
fixed multiple chicken eviction bug
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Wed, 25 Nov 2009 22:30:55 +0000 |
Adrianna Pińska |
allowing select/move in building toolbar; doesn't hurt and can be helpful
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Wed, 25 Nov 2009 22:26:31 +0000 |
Adrianna Pińska |
cleaned up tool reset / preservation on toolbar change so that it all happens in one place
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Wed, 25 Nov 2009 22:15:29 +0000 |
Adrianna Pińska |
toggling select/move can now be initiated from no selected tool and in any toolbar where select/move is allowed
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Wed, 25 Nov 2009 22:12:08 +0000 |
Simon Cross |
Start of support for save game snapshots.
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Wed, 25 Nov 2009 22:08:30 +0000 |
Adrianna Pińska |
fixed so that tool highlight also cleared.
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