Wed, 02 Sep 2009 18:42:00 +0000 |
Simon Cross |
Add occupants and abodes. Allowing moving chickens around.
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Wed, 02 Sep 2009 18:26:15 +0000 |
Neil Muller |
Fix dist metric
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Wed, 02 Sep 2009 18:19:03 +0000 |
Adrianna Pińska |
knife
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Wed, 02 Sep 2009 18:10:52 +0000 |
Simon Cross |
Add chicken moving tool and start of animal placement.
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Wed, 02 Sep 2009 18:09:57 +0000 |
Simon Cross |
Add .covers(tile_pos) to animals (to match similar function on buildings).
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Wed, 02 Sep 2009 18:05:04 +0000 |
Adrianna Pińska |
rifle
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Wed, 02 Sep 2009 17:55:24 +0000 |
Adrianna Pińska |
new dead fox icon
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Wed, 02 Sep 2009 17:26:01 +0000 |
Simon Cross |
Add missing sys import.
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Wed, 02 Sep 2009 17:24:58 +0000 |
Simon Cross |
Re-indent to four spaces.
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Wed, 02 Sep 2009 12:50:28 +0000 |
David Fraser |
Added background music support, and daytime and night time music (really animal sounds, not music)
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Wed, 02 Sep 2009 12:14:24 +0000 |
David Fraser |
Added sounds killing foxes and chickens, and nightfall
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Wed, 02 Sep 2009 11:52:02 +0000 |
David Fraser |
Rather use sound playing (we don't need to stream sound effects from disk), and cache sounds
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Wed, 02 Sep 2009 11:40:51 +0000 |
Neil Muller |
Iterate over a copy of the loop when changing it
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Wed, 02 Sep 2009 11:28:00 +0000 |
David Fraser |
Added the CC-BY licensed sound files so people don't have to download them
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Wed, 02 Sep 2009 11:25:42 +0000 |
David Fraser |
Added some sounds
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