Fri, 27 Nov 2009 14:01:29 +0000 |
Neil Muller |
Tweak controls dialog
|
Fri, 27 Nov 2009 13:55:07 +0000 |
Neil Muller |
Remove move tool. Add basic controls reference dialog
|
Fri, 27 Nov 2009 13:34:50 +0000 |
Neil Muller |
Rework prey selection. Greedy Foxes are less inclined to attack the same chicken multiple times
|
Fri, 27 Nov 2009 13:20:52 +0000 |
Jeremy Thurgood |
Axes are slightly better weapons than they were.
|
Fri, 27 Nov 2009 12:08:55 +0000 |
Neil Muller |
Reset cursor as well when changing tool. Avoid crash with non-default toolbar
|
Fri, 27 Nov 2009 11:34:59 +0000 |
Neil Muller |
Fix buggy test
|
Fri, 27 Nov 2009 10:06:28 +0000 |
David Fraser |
On move, revert to the select tool - why would you want to move the same chicken twice?
|
Thu, 26 Nov 2009 23:56:28 +0000 |
Neil Muller |
Fix corner case timer fiddling bug
|
Thu, 26 Nov 2009 23:36:20 +0000 |
Simon Cross |
Add restore game button to main menu.
|
Thu, 26 Nov 2009 23:33:49 +0000 |
Neil Muller |
Remove some left-over code.
|
Thu, 26 Nov 2009 23:15:04 +0000 |
Simon Cross |
Lazy loading of save game snapshots.
|
Thu, 26 Nov 2009 23:02:10 +0000 |
Simon Cross |
Add level name and timestamp to save games.
|
Thu, 26 Nov 2009 22:55:26 +0000 |
Neil Muller |
Remove debugging print
|
Thu, 26 Nov 2009 22:52:31 +0000 |
Neil Muller |
The fox move rewrite
|
Thu, 26 Nov 2009 22:50:57 +0000 |
Adrianna Pińska |
fixed selling of equipment from selected chickens
|
Thu, 26 Nov 2009 22:34:58 +0000 |
Simon Cross |
Switch to classmethod decorators.
|
Thu, 26 Nov 2009 22:28:22 +0000 |
Simon Cross |
Save game loading working again.
|
Thu, 26 Nov 2009 22:26:08 +0000 |
Neil Muller |
Make MOVE_SELECTED_PERMITTED default, as seems the right thing
|
Thu, 26 Nov 2009 22:23:56 +0000 |
Neil Muller |
Process upper floors first
|
Thu, 26 Nov 2009 00:31:54 +0000 |
Simon Cross |
Utility for examining compressed save games.
|
Thu, 26 Nov 2009 00:18:31 +0000 |
Adrianna Pińska |
deselect chickens at night
|
Thu, 26 Nov 2009 00:06:59 +0000 |
Simon Cross |
Factor out write_savegame method. Zlib compress save games to reduce space from ~600k to ~15k.
|
Wed, 25 Nov 2009 23:51:33 +0000 |
Adrianna Pińska |
chickens in closed buildings deselected. building opens if you put in chickens and it's not full. opening building with move or select tool allows rearrangement of chickens in building. fixed multiselect in buildings.
|
Wed, 25 Nov 2009 23:25:10 +0000 |
Simon Cross |
Only include top widget when creating snapshot.
|
Wed, 25 Nov 2009 23:15:56 +0000 |
Simon Cross |
Basic snapshot support in save games added.
|
Wed, 25 Nov 2009 22:36:48 +0000 |
Adrianna Pińska |
fixed multiple chicken eviction bug
|
Wed, 25 Nov 2009 22:30:55 +0000 |
Adrianna Pińska |
allowing select/move in building toolbar; doesn't hurt and can be helpful
|
Wed, 25 Nov 2009 22:26:31 +0000 |
Adrianna Pińska |
cleaned up tool reset / preservation on toolbar change so that it all happens in one place
|
Wed, 25 Nov 2009 22:15:29 +0000 |
Adrianna Pińska |
toggling select/move can now be initiated from no selected tool and in any toolbar where select/move is allowed
|
Wed, 25 Nov 2009 22:12:08 +0000 |
Simon Cross |
Start of support for save game snapshots.
|