Mercurial > rinkhals
changeset 44:7e884084e7b1
Move animal sprites to imagecache.
author | Simon Cross <hodgestar@gmail.com> |
---|---|
date | Mon, 31 Aug 2009 16:49:59 +0000 |
parents | fb5be14ea930 |
children | 5106b82b56fb |
files | gamelib/animal.py |
diffstat | 1 files changed, 3 insertions(+), 5 deletions(-) [+] |
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--- a/gamelib/animal.py Mon Aug 31 16:49:12 2009 +0000 +++ b/gamelib/animal.py Mon Aug 31 16:49:59 2009 +0000 @@ -1,10 +1,8 @@ """Class for the various animals in the game""" -import pygame -import random from pgu.vid import Sprite -import data +import imagecache class Animal(Sprite): """Base class for animals""" @@ -28,7 +26,7 @@ """A chicken""" def __init__(self, pos): - image = pygame.image.load(data.filepath('sprites/chkn.png')) + image = imagecache.load_image('sprites/chkn.png') Animal.__init__(self, image, pos) def move(self, gameboard): @@ -44,7 +42,7 @@ """A fox""" def __init__(self, pos): - image = pygame.image.load(data.filepath('sprites/fox.png')) + image = imagecache.load_image('sprites/fox.png') self.full = False Animal.__init__(self, image, pos)