Mercurial > rinkhals
changeset 464:3a8a64bbe2d8
Tweak load screen buttons
author | Neil Muller <drnlmuller@gmail.com> |
---|---|
date | Tue, 24 Nov 2009 09:51:56 +0000 |
parents | e3408c803b12 |
children | 263dea6d226b |
files | gamelib/loadlevel.py |
diffstat | 1 files changed, 5 insertions(+), 10 deletions(-) [+] |
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line diff
--- a/gamelib/loadlevel.py Mon Nov 23 22:43:55 2009 +0000 +++ b/gamelib/loadlevel.py Tue Nov 24 09:51:56 2009 +0000 @@ -66,15 +66,12 @@ self.prev_button = gui.Button("<< Prev Level") self.prev_button.connect(gui.CLICK, prev_pressed) - self.cancel_button = gui.Button("Cancel & return to main menu") + self.cancel_button = gui.Button("Cancel") self.cancel_button.connect(gui.CLICK, cancel_pressed) self.done_button = gui.Button("Load This Level") self.done_button.connect(gui.CLICK, done_pressed) - cancel_button = gui.Button("Cancel & return to main menu") - cancel_button.connect(gui.CLICK, cancel_pressed) - self.render_level() @@ -116,7 +113,7 @@ self.block(align=0) self.add(image) - self.block(align=0) + self.block(align=-1) self.add(gui.Label(self.cur_level.level_name)) self.block(align=-1) for word in self.cur_level.goal.split(): @@ -124,13 +121,11 @@ self.space(space) self.block(align=0) - self.add(self.prev_button) - self.space(space) + # NB: pgu 's layout engine is sensitive to ordering here + self.add(self.prev_button, align=-1) + self.add(self.next_button, align=1) self.add(self.done_button) - self.space(space) self.add(self.cancel_button) - self.space(space) - self.add(self.next_button) def clear(self): """Clear the document"""