# HG changeset patch # User Jeremy Thurgood # Date 1259401928 0 # Node ID f4d1b9ff9558fa7424235cf1f03e3fc1cf4d2f2e # Parent ec5276cfe98b7810bc5fe050c29d901f4de0bcf6 Lumberjacks only wander off when their work is done. diff -r ec5276cfe98b -r f4d1b9ff9558 gamelib/engine.py --- a/gamelib/engine.py Sat Nov 28 08:59:00 2009 +0000 +++ b/gamelib/engine.py Sat Nov 28 09:52:08 2009 +0000 @@ -193,8 +193,6 @@ sound.play_sound("nightfall.ogg") - self.game.gameboard.chickens_scatter() - self.game.gameboard.chickens_chop_wood() # Add a timer to the event queue self.cycle_count = 0 self.cycle_time = SLOW__SPEED diff -r ec5276cfe98b -r f4d1b9ff9558 gamelib/gameboard.py --- a/gamelib/gameboard.py Sat Nov 28 08:59:00 2009 +0000 +++ b/gamelib/gameboard.py Sat Nov 28 09:52:08 2009 +0000 @@ -295,6 +295,8 @@ chicken.start_night() self.toolbar.update_egg_counter(self.eggs) self._cache_animal_positions() + self.chickens_chop_wood() + self.chickens_scatter() def start_day(self): if hasattr(self, '_skip_start_day'):