# HG changeset patch # User Adrianna PiƄska # Date 1259440249 0 # Node ID ecad90bbdc6168ec26cd9fd65632e8060e18fa68 # Parent ffdaac5d6cf85f847074a88dce7ffd6fd3bee8f2 ALL CAPS and punctation in help. diff -r ffdaac5d6cf8 -r ecad90bbdc61 gamelib/helpscreen.py --- a/gamelib/helpscreen.py Sat Nov 28 20:29:33 2009 +0000 +++ b/gamelib/helpscreen.py Sat Nov 28 20:30:49 2009 +0000 @@ -6,9 +6,9 @@ import imagecache HELP = [ -"""Welcome to %s +"""Welcome to %s! -Introduction: +INTRODUCTION: The aim of the game is to make as much money as possible from your chicken farm. The problem is that chickens are delicious and foxes want to eat them. @@ -21,7 +21,7 @@ """ % constants.NAME, -"""Biology and economics: +"""BIOLOGY AND ECONOMICS: Chickens only lay eggs in henhouses. An egg must be incubated for two days to hatch. Chickens that hatch in already full henhouses are moved outside. If there @@ -40,14 +40,14 @@ """, -"""Equipment: +"""EQUIPMENT: -Axe: For chopping down trees. Doubles as a weapon, but it's not very good. \\ -Helmet: Cheap armour. \\ -Kevlar: More expensive and durable armour. \\ -Knife: Easy to use, but only at melee range, \\ -Rifle: Ranged weapon; requires more skill. \\ -Sniper rifle: Longer range and better accuracy than the plain rifle, but less ammo per clip. +AXE: For chopping down trees. Doubles as a weapon, but it's not very good. \\ +HELMET: Cheap armour. \\ +KEVLAR: More expensive and durable armour. \\ +KNIFE: Easy to use, but only at melee range, \\ +RIFLE: Ranged weapon; requires more skill. \\ +SNIPER RIFLE: Longer range and better accuracy than the plain rifle, but less ammo per clip. You can sell equipment, but you don't get the full price back. @@ -57,12 +57,12 @@ """, """ -Buildings: +BUILDINGS: -Henhouse: The standard chicken dwelling. \\ -Hendominium: A luxury double-storey chicken dwelling. \\ -Watchtower: A lookout post which helps chickens with rifles to see better and further away. \\ -Fence: A barrier to both foxes and chickens. +HENHOUSE: The standard chicken dwelling. \\ +HENDOMINIUM: A luxury double-storey chicken dwelling. \\ +WATCHTOWER: A lookout post which helps chickens with rifles to see better and further away. \\ +FENCE: A barrier to both foxes and chickens. You can repair broken fences and demolish buildings for their wood. You won't get as much as you started with -- chickens are bad tenants and peck holes in everything. @@ -70,21 +70,21 @@ """, """ -The enemy: +THE ENEMY: -Fox: One of the little furry gluttons who are gorging themselves on your chickens. \\ -Greedy fox: Doesn't have the decency to stop at just one chicken. \\ -Ninja fox: Tries to sneak past your chicken guards. \\ -Sapper fox: Blows up your fences with explosives. \\ -Rinkhals: Not in fact a fox at all. It has eclectic tastes. \\ +FOX: One of the little furry gluttons who are gorging themselves on your chickens. \\ +GREEDY FOX: Doesn't have the decency to stop at just one chicken. \\ +NINJA FOX: Tries to sneak past your chicken guards. \\ +SAPPER FOX: Blows up your fences with explosives. \\ +RINKHALS: Not in fact a fox at all. It has eclectic tastes. \\ """, ] -LEVEL_TEXT="""The currently selected level is %(name)s +LEVEL_TEXT="""The currently selected level is '%(name)s'. The goal is: - %(goal)s + '%(goal)s'. """ def make_help_screen(level):