# HG changeset patch # User Simon Cross # Date 1251639242 0 # Node ID 99c4f2226314a86fbddd8d269916abac9f7b7e4d # Parent c0abad23a0559ab6b62720e367978fe3270bab42 Add padding, centre menu. diff -r c0abad23a055 -r 99c4f2226314 gamelib/main.py --- a/gamelib/main.py Sun Aug 30 13:25:04 2009 +0000 +++ b/gamelib/main.py Sun Aug 30 13:34:02 2009 +0000 @@ -44,7 +44,7 @@ app = gui.App() main_menu = MainMenu() - c = gui.Container(align=-1, valign=-1) + c = gui.Container(align=0, valign=0) c.add(main_menu, 0, 0) app.init(c) diff -r c0abad23a055 -r 99c4f2226314 gamelib/mainmenu.py --- a/gamelib/mainmenu.py Sun Aug 30 13:25:04 2009 +0000 +++ b/gamelib/mainmenu.py Sun Aug 30 13:34:02 2009 +0000 @@ -26,14 +26,22 @@ fullscreen_toggle = gui.Button("Toggle Fullscreen") fullscreen_toggle.connect(gui.CLICK, fullscreen_toggled) - self.tr() - self.td(gui.Label(constants.NAME, color=constants.FG_COLOR), colspan=2) + style = { + "padding_bottom": 15, + } + td_kwargs = { + "align": 0, + "style": style, + } self.tr() - self.td(start_button, align=0) + self.td(gui.Label(constants.NAME, color=constants.FG_COLOR), **td_kwargs) self.tr() - self.td(fullscreen_toggle, align=0) + self.td(start_button, **td_kwargs) self.tr() - self.td(quit_button, align=0) + self.td(fullscreen_toggle, **td_kwargs) + + self.tr() + self.td(quit_button, **td_kwargs)