# HG changeset patch # User Simon Cross # Date 1252013014 0 # Node ID 210fc1ea05160fcfc32b492298c298ba1cc794a5 # Parent 3381af605912a0fa3ea5fc1ec8e36f95e11e0c1d Stop background music whenever state changes. diff -r 3381af605912 -r 210fc1ea0516 gamelib/engine.py --- a/gamelib/engine.py Thu Sep 03 21:15:04 2009 +0000 +++ b/gamelib/engine.py Thu Sep 03 21:23:34 2009 +0000 @@ -44,6 +44,7 @@ class MainMenuState(State): def init(self): + sound.stop_background_music() self.game.set_main_menu() def event(self, e): @@ -155,6 +156,7 @@ class GameOver(State): def init(self): """Setup everything""" + sound.stop_background_music() self.game.create_game_over() pygame.time.set_timer(MOVE_FOX_ID, 0)