# HG changeset patch # User Simon Cross # Date 1259175591 0 # Node ID 1689b43ed8be812a33bcbcb111d2c913efe31b7a # Parent 6974048bf04aa0264e1ec2c1bd829e8d5046128e Use KMOD_SHIFT to allow shift-click selecting of multiple chickens. diff -r 6974048bf04a -r 1689b43ed8be gamelib/gameboard.py --- a/gamelib/gameboard.py Wed Nov 25 18:45:20 2009 +0000 +++ b/gamelib/gameboard.py Wed Nov 25 18:59:51 2009 +0000 @@ -2,7 +2,7 @@ import pygame from pygame.locals import MOUSEBUTTONDOWN, MOUSEMOTION, KEYDOWN, K_UP, K_DOWN, \ - K_LEFT, K_RIGHT + K_LEFT, K_RIGHT, KMOD_SHIFT from pgu import gui import tiles @@ -274,6 +274,7 @@ self.unselect_all() elif e.button != 1: # Left button return + mods = pygame.key.get_mods() if self.selected_tool == constants.TOOL_SELL_CHICKEN: self.sell_chicken(self.tv.screen_to_tile(e.pos)) elif self.selected_tool == constants.TOOL_SELL_EGG: @@ -281,6 +282,8 @@ elif self.selected_tool == constants.TOOL_PLACE_ANIMALS: self.place_animal(self.tv.screen_to_tile(e.pos)) elif self.selected_tool == constants.TOOL_SELECT_CHICKENS: + if not (mods & KMOD_SHIFT): + self.unselect_all() self.select_chicken(self.tv.screen_to_tile(e.pos)) elif self.selected_tool == constants.TOOL_SELL_BUILDING: self.sell_building(self.tv.screen_to_tile(e.pos))