log gamelib/engine.py @ 457:fc648da2334c

age author description
Sat, 21 Nov 2009 17:47:27 +0000 Neil Muller Better approximate constant framerate on move events, etc.
Sat, 21 Nov 2009 17:41:21 +0000 Neil Muller Remove references to ANIM timer, so no longer relevant
Sat, 21 Nov 2009 17:33:49 +0000 Neil Muller Disable non-selectable toolbar widgets at night
Sat, 21 Nov 2009 15:35:23 +0000 Adrianna PiƄska chickens scatter; chop wood
Sat, 21 Nov 2009 12:07:01 +0000 Jeremy Thurgood Add Sniper Rifle and give guns limited ammunition.
Sat, 21 Nov 2009 11:34:12 +0000 Neil Muller Implement non-gui parts of level loading communication
Sat, 21 Nov 2009 11:18:08 +0000 Jeremy Thurgood Add config file and command line parameters.
Thu, 12 Nov 2009 21:31:52 +0000 Neil Muller Refactor for further move work
Sun, 01 Nov 2009 21:08:43 +0000 Neil Muller Move game_over logic from gameboard to level, for later reworking
Thu, 29 Oct 2009 21:06:44 +0000 Neil Muller Make help screen use goal from the level
Thu, 29 Oct 2009 20:55:37 +0000 Neil Muller Add basic level support (level choosing needs work)
Thu, 10 Sep 2009 15:18:39 +0000 Neil Muller Disable timers during move_foxes loop to stop events piling up too much
Sat, 05 Sep 2009 23:18:27 +0000 Neil Muller Fix 'Are You Sure?' dialog to work at night
Sat, 05 Sep 2009 23:11:16 +0000 Neil Muller Remove the "constant" constant
Sat, 05 Sep 2009 22:30:17 +0000 Neil Muller Ask 'Are you sure?'
Sat, 05 Sep 2009 19:26:01 +0000 Neil Muller Switch between 'Finished Day' and 'Fast Forward' modes
Sat, 05 Sep 2009 18:30:51 +0000 Neil Muller Use different score tables fot the different modes. Refactor game modes code as a result
Sat, 05 Sep 2009 13:36:00 +0000 Neil Muller avoid passing events in twice
Sat, 05 Sep 2009 12:44:53 +0000 Neil Muller Fix events getting sent to the gameboard
Sat, 05 Sep 2009 12:15:46 +0000 Simon Cross Change toolbar to gui.Toolbar -- gives nicer highlighting.
Sat, 05 Sep 2009 09:48:48 +0000 Neil Muller Twiddle animation cycle
Sat, 05 Sep 2009 09:00:12 +0000 Neil Muller Twek speed loop. Document animation assumptions
Fri, 04 Sep 2009 23:40:13 +0000 Neil Muller Non-permenant high score table
Fri, 04 Sep 2009 22:39:19 +0000 Simon Cross Disable tools at night.
Fri, 04 Sep 2009 22:38:48 +0000 Neil Muller Turn 'd' into a fast forward / normal speed toggle at night
Fri, 04 Sep 2009 21:49:32 +0000 Neil Muller Ensure we clean up highlights, etc.
Fri, 04 Sep 2009 20:25:32 +0000 Jeremy Thurgood Fixed dangling cursor sprite and did some TODO list maintenance.
Fri, 04 Sep 2009 20:23:30 +0000 Neil Muller Animation support
Fri, 04 Sep 2009 17:12:12 +0000 Simon Cross Move cursor reset to start of night so it also triggers on using 'n' to finish day.
Fri, 04 Sep 2009 16:49:38 +0000 Simon Cross Make 'i' take you from the main menu to the instructions.