log gamelib/gameboard.py @ 66:edc15ce8fa30

age author description
Mon, 31 Aug 2009 20:57:20 +0000 Simon Cross Implement fence selling (a bit hackish, but fine for now).
Mon, 31 Aug 2009 20:44:00 +0000 Simon Cross Implement building selling.
Mon, 31 Aug 2009 20:25:11 +0000 Simon Cross Refactor buildings so that new ones can be added just by adding a class to buildings.py.
Mon, 31 Aug 2009 19:10:31 +0000 Simon Cross Implement guard towers (with temporary sprite PNG).
Mon, 31 Aug 2009 18:34:10 +0000 Simon Cross Implement henhouses and henhouse adding.
Mon, 31 Aug 2009 17:56:13 +0000 Jeremy Thurgood Cleaned up buying and selling a bit.
Mon, 31 Aug 2009 17:37:20 +0000 Jeremy Thurgood Sell chickens and buy fences.
Mon, 31 Aug 2009 16:33:51 +0000 Jeremy Thurgood Money counter with very ugly display hack.
Mon, 31 Aug 2009 14:19:13 +0000 Jeremy Thurgood Scroll game window with arrow keys.
Mon, 31 Aug 2009 13:27:27 +0000 Jeremy Thurgood Always update the vidwidget.
Mon, 31 Aug 2009 12:55:00 +0000 Jeremy Thurgood Display cleanup and rationalisation.
Mon, 31 Aug 2009 12:40:05 +0000 Jeremy Thurgood Fixed gameboard display.
Sun, 30 Aug 2009 18:46:46 +0000 Neil Muller Minimal fox raid logic
Sun, 30 Aug 2009 18:14:07 +0000 Neil Muller Add placing some chickens and foxes
Sun, 30 Aug 2009 18:11:30 +0000 Simon Cross Add support for PNG tiles.
Sun, 30 Aug 2009 17:15:23 +0000 Jeremy Thurgood Interaction with the game board.
Sun, 30 Aug 2009 16:42:44 +0000 Jeremy Thurgood Split gameboard screen.
Sun, 30 Aug 2009 15:20:17 +0000 Jeremy Thurgood Hooked in the game board.
Sun, 30 Aug 2009 15:11:44 +0000 Simon Cross Extremely rudimentary game engine.
Sun, 30 Aug 2009 14:52:25 +0000 Jeremy Thurgood Basic game board logic.