Sat, 28 Nov 2009 18:40:04 +0000 |
Neil Muller |
Show count of selected chickens in buildings
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Sat, 28 Nov 2009 18:20:46 +0000 |
Neil Muller |
Add gameboard to buildings. Update save version as this breaks old save games
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Thu, 26 Nov 2009 22:34:58 +0000 |
Simon Cross |
Switch to classmethod decorators.
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Thu, 26 Nov 2009 22:23:56 +0000 |
Neil Muller |
Process upper floors first
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Sat, 21 Nov 2009 18:42:15 +0000 |
Simon Cross |
Restore buildings properly.
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Sat, 21 Nov 2009 18:34:36 +0000 |
Simon Cross |
Start of serializer for buildings and support for reference cycles.
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Sat, 21 Nov 2009 17:55:28 +0000 |
Jeremy Thurgood |
Buildings block line-of-sight, except for occupants.
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Sat, 21 Nov 2009 16:21:38 +0000 |
Adrianna PiĆska |
buildings cost wood
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Sat, 21 Nov 2009 15:39:49 +0000 |
Simon Cross |
Override make methods for simplifiable objects.
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Sat, 21 Nov 2009 12:55:08 +0000 |
Simon Cross |
Start of ability to serialize game state.
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Sat, 21 Nov 2009 12:48:12 +0000 |
Jeremy Thurgood |
Dear most illustrious brother, I seek your cooperation with the refactoring of egg layerings and the reloading of guns. Please to provide bank details.
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Fri, 13 Nov 2009 14:14:57 +0000 |
Neil Muller |
Make foxes enter buildings, with a seperate count for them
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Thu, 12 Nov 2009 21:14:21 +0000 |
Neil Muller |
Basic support for z coordinate
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Sat, 24 Oct 2009 19:08:54 +0000 |
Jeremy Thurgood |
Fences are now buildings, with appropriate (but ugly) UI changes.
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Sat, 05 Sep 2009 14:02:25 +0000 |
Simon Cross |
Remove unnecessary pygame.font import.
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