log gamelib/animal.py @ 190:c5ec3ff32d11

age author description
Fri, 04 Sep 2009 17:53:21 +0000 Neil Muller Remove hatched eggs
Thu, 03 Sep 2009 23:11:11 +0000 Adrianna Pińska armour gets damaged
Thu, 03 Sep 2009 23:00:29 +0000 Neil Muller Make Animals accept Positions when created. move hatch watching from Chicken to Egg
Thu, 03 Sep 2009 22:22:57 +0000 Adrianna Pińska fixed redrawing
Thu, 03 Sep 2009 22:16:09 +0000 Adrianna Pińska improved equipment layers; unequip method on animal
Thu, 03 Sep 2009 21:50:49 +0000 Adrianna Pińska armour works now
Thu, 03 Sep 2009 20:12:54 +0000 Neil Muller More memory for the foxes, to ensure we avoid short loops
Thu, 03 Sep 2009 18:46:38 +0000 Jeremy Thurgood Equipment images.
Thu, 03 Sep 2009 15:14:13 +0000 Neil Muller Tweak fox behaviour around henhouses. Add some memory to avoid the indecisive fox loop
Wed, 02 Sep 2009 21:40:47 +0000 Jeremy Thurgood NINJA FOXES!
Wed, 02 Sep 2009 21:28:04 +0000 Simon Cross Chickens in buildings\!
Wed, 02 Sep 2009 20:54:47 +0000 Neil Muller Don't continue the night if we're not doing anything anymore
Wed, 02 Sep 2009 20:04:47 +0000 Neil Muller Add basic chicken->egg cycle
Wed, 02 Sep 2009 19:40:28 +0000 Simon Cross Start of dialog for placing chickens in buildings. Remove chicken in hen house bug by not allowing chickens in hen houses.
Wed, 02 Sep 2009 19:17:26 +0000 Jeremy Thurgood Foxes are stealthy now.