Thu, 03 Sep 2009 21:50:49 +0000 |
Adrianna PiĆska |
armour works now
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Wed, 02 Sep 2009 22:48:39 +0000 |
Neil Muller |
Add basic game over screen
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Wed, 02 Sep 2009 21:52:52 +0000 |
Simon Cross |
Add lumberjacks.
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Wed, 02 Sep 2009 18:10:52 +0000 |
Simon Cross |
Add chicken moving tool and start of animal placement.
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Wed, 02 Sep 2009 10:34:22 +0000 |
David Fraser |
Added ability to initialize sound and play sounds, and handle sound not working / file being missing etc
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Tue, 01 Sep 2009 11:21:43 +0000 |
Neil Muller |
Kill foxes that don't reach safety
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Tue, 01 Sep 2009 10:40:57 +0000 |
Simon Cross |
Implement separate fence repair cost (currently 25 groats).
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Mon, 31 Aug 2009 20:57:20 +0000 |
Simon Cross |
Implement fence selling (a bit hackish, but fine for now).
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Mon, 31 Aug 2009 20:25:11 +0000 |
Simon Cross |
Refactor buildings so that new ones can be added just by adding a class to buildings.py.
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Mon, 31 Aug 2009 19:10:31 +0000 |
Simon Cross |
Implement guard towers (with temporary sprite PNG).
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Mon, 31 Aug 2009 18:30:02 +0000 |
Simon Cross |
Up starting cash and add henhouse price.
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Mon, 31 Aug 2009 17:37:20 +0000 |
Jeremy Thurgood |
Sell chickens and buy fences.
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Sun, 30 Aug 2009 13:25:04 +0000 |
Simon Cross |
Add start, quit and toggle fullscreen buttons to menu.
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Sun, 30 Aug 2009 13:04:24 +0000 |
Simon Cross |
Refactor and simplify menu.
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