log gamelib/engine.py @ 229:96d440bebdaa

age author description
Fri, 04 Sep 2009 23:40:13 +0000 Neil Muller Non-permenant high score table
Fri, 04 Sep 2009 22:39:19 +0000 Simon Cross Disable tools at night.
Fri, 04 Sep 2009 22:38:48 +0000 Neil Muller Turn 'd' into a fast forward / normal speed toggle at night
Fri, 04 Sep 2009 21:49:32 +0000 Neil Muller Ensure we clean up highlights, etc.
Fri, 04 Sep 2009 20:25:32 +0000 Jeremy Thurgood Fixed dangling cursor sprite and did some TODO list maintenance.
Fri, 04 Sep 2009 20:23:30 +0000 Neil Muller Animation support
Fri, 04 Sep 2009 17:12:12 +0000 Simon Cross Move cursor reset to start of night so it also triggers on using 'n' to finish day.
Fri, 04 Sep 2009 16:49:38 +0000 Simon Cross Make 'i' take you from the main menu to the instructions.
Fri, 04 Sep 2009 16:35:00 +0000 Simon Cross Fix typo in reference to MainMenuState.
Fri, 04 Sep 2009 15:00:54 +0000 Neil Muller Add basic help screen
Thu, 03 Sep 2009 22:19:34 +0000 Neil Muller Basic cursor support
Thu, 03 Sep 2009 21:23:34 +0000 Simon Cross Stop background music whenever state changes.
Thu, 03 Sep 2009 20:32:56 +0000 Simon Cross Refactor UI so that only a single gui.App is used. Pass all UI events via main_app. Change Toolbar table to use .td() everywhere. Move toolbar to top.
Wed, 02 Sep 2009 23:08:29 +0000 Neil Muller Disable timer when game is over
Wed, 02 Sep 2009 23:01:50 +0000 Neil Muller Fix crash.
Wed, 02 Sep 2009 22:48:39 +0000 Neil Muller Add basic game over screen
Wed, 02 Sep 2009 20:54:47 +0000 Neil Muller Don't continue the night if we're not doing anything anymore
Wed, 02 Sep 2009 20:28:03 +0000 Neil Muller Remove chicken respawn at day start. Handle eaten chickens in henhouses better
Wed, 02 Sep 2009 20:04:47 +0000 Neil Muller Add basic chicken->egg cycle
Wed, 02 Sep 2009 12:50:28 +0000 David Fraser Added background music support, and daytime and night time music (really animal sounds, not music)
Wed, 02 Sep 2009 12:14:24 +0000 David Fraser Added sounds killing foxes and chickens, and nightfall
Wed, 02 Sep 2009 11:25:42 +0000 David Fraser Added some sounds
Wed, 02 Sep 2009 10:45:33 +0000 Neil Muller Make night length a more easily discoverable parameter
Mon, 31 Aug 2009 22:14:12 +0000 Neil Muller Move spawing code from engine to gameboard - seems more natural.
Sun, 30 Aug 2009 18:56:09 +0000 Simon Cross Add 's' as a key for starting the game from the menu.
Sun, 30 Aug 2009 18:51:28 +0000 Simon Cross Color night and day.
Sun, 30 Aug 2009 18:46:46 +0000 Neil Muller Minimal fox raid logic
Sun, 30 Aug 2009 18:14:07 +0000 Neil Muller Add placing some chickens and foxes
Sun, 30 Aug 2009 16:47:17 +0000 Neil Muller Add update call to main menu event
Sun, 30 Aug 2009 16:42:44 +0000 Jeremy Thurgood Split gameboard screen.
Sun, 30 Aug 2009 15:20:17 +0000 Jeremy Thurgood Hooked in the game board.
Sun, 30 Aug 2009 15:11:44 +0000 Simon Cross Extremely rudimentary game engine.