log gamelib/animal.py @ 216:962934b8c7dc

age author description
Fri, 04 Sep 2009 22:04:04 +0000 Neil Muller Implement UI part of egg selling
Fri, 04 Sep 2009 20:16:51 +0000 Adrianna Pińska layering bugfix; indoor chickens now use normal chicken icons
Fri, 04 Sep 2009 19:51:19 +0000 Adrianna Pińska selected chickens are selected
Fri, 04 Sep 2009 19:49:30 +0000 Jeremy Thurgood Buildings can affect visual acuity.
Fri, 04 Sep 2009 19:27:26 +0000 Jeremy Thurgood If the closest chicken is gone, clear it.
Fri, 04 Sep 2009 19:26:02 +0000 Adrianna Pińska refactor of layers drawn on chicken, to allow for extended functionality
Fri, 04 Sep 2009 17:53:21 +0000 Neil Muller Remove hatched eggs
Thu, 03 Sep 2009 23:11:11 +0000 Adrianna Pińska armour gets damaged
Thu, 03 Sep 2009 23:00:29 +0000 Neil Muller Make Animals accept Positions when created. move hatch watching from Chicken to Egg
Thu, 03 Sep 2009 22:22:57 +0000 Adrianna Pińska fixed redrawing
Thu, 03 Sep 2009 22:16:09 +0000 Adrianna Pińska improved equipment layers; unequip method on animal
Thu, 03 Sep 2009 21:50:49 +0000 Adrianna Pińska armour works now
Thu, 03 Sep 2009 20:12:54 +0000 Neil Muller More memory for the foxes, to ensure we avoid short loops
Thu, 03 Sep 2009 18:46:38 +0000 Jeremy Thurgood Equipment images.
Thu, 03 Sep 2009 15:14:13 +0000 Neil Muller Tweak fox behaviour around henhouses. Add some memory to avoid the indecisive fox loop