log gamelib/constants.py @ 561:7f037ee2a6c8

age author description
Sat, 28 Nov 2009 18:40:04 +0000 Neil Muller Show count of selected chickens in buildings
Sat, 28 Nov 2009 17:53:25 +0000 Simon Cross Add nicks to author list.
Sat, 28 Nov 2009 16:58:40 +0000 Neil Muller Make default starting wood 50, not 0
Sat, 21 Nov 2009 19:58:49 +0000 Neil Muller The sub-toolbar rewrite, the finally not crashing version
Sat, 21 Nov 2009 18:15:01 +0000 Jeremy Thurgood Trees provide a modicum of cover.
Sat, 21 Nov 2009 16:59:49 +0000 Neil Muller Seperate toolbar and gameboard
Sat, 21 Nov 2009 16:21:38 +0000 Adrianna Pińska buildings cost wood
Fri, 13 Nov 2009 14:14:57 +0000 Neil Muller Make foxes enter buildings, with a seperate count for them
Wed, 11 Nov 2009 16:17:02 +0000 Neil Muller Remove some unused constants
Thu, 29 Oct 2009 20:55:37 +0000 Neil Muller Add basic level support (level choosing needs work)
Mon, 26 Oct 2009 20:18:02 +0000 Neil Muller Remove defunct constant
Sat, 24 Oct 2009 19:08:54 +0000 Jeremy Thurgood Fences are now buildings, with appropriate (but ugly) UI changes.
Sat, 05 Sep 2009 23:11:16 +0000 Neil Muller Remove the "constant" constant
Sat, 05 Sep 2009 22:06:52 +0000 Simon Cross Add comment noting that TURN_LIMIT is a semi-constant.
Sat, 05 Sep 2009 21:38:41 +0000 Neil Muller Move starting chickens to constants
Sat, 05 Sep 2009 21:30:18 +0000 Neil Muller Limit maximum numbe of foxes generated
Sat, 05 Sep 2009 18:30:51 +0000 Neil Muller Use different score tables fot the different modes. Refactor game modes code as a result
Fri, 04 Sep 2009 23:26:25 +0000 Simon Cross Allow selling of broken fences.
Thu, 03 Sep 2009 22:34:26 +0000 Simon Cross Implement equipment selling.
Thu, 03 Sep 2009 21:50:49 +0000 Adrianna Pińska armour works now
Wed, 02 Sep 2009 22:48:39 +0000 Neil Muller Add basic game over screen
Wed, 02 Sep 2009 21:52:52 +0000 Simon Cross Add lumberjacks.
Wed, 02 Sep 2009 18:10:52 +0000 Simon Cross Add chicken moving tool and start of animal placement.
Wed, 02 Sep 2009 10:34:22 +0000 David Fraser Added ability to initialize sound and play sounds, and handle sound not working / file being missing etc
Tue, 01 Sep 2009 11:21:43 +0000 Neil Muller Kill foxes that don't reach safety
Tue, 01 Sep 2009 10:40:57 +0000 Simon Cross Implement separate fence repair cost (currently 25 groats).
Mon, 31 Aug 2009 20:57:20 +0000 Simon Cross Implement fence selling (a bit hackish, but fine for now).
Mon, 31 Aug 2009 20:25:11 +0000 Simon Cross Refactor buildings so that new ones can be added just by adding a class to buildings.py.
Mon, 31 Aug 2009 19:10:31 +0000 Simon Cross Implement guard towers (with temporary sprite PNG).
Mon, 31 Aug 2009 18:30:02 +0000 Simon Cross Up starting cash and add henhouse price.
Mon, 31 Aug 2009 17:37:20 +0000 Jeremy Thurgood Sell chickens and buy fences.
Sun, 30 Aug 2009 13:25:04 +0000 Simon Cross Add start, quit and toggle fullscreen buttons to menu.
Sun, 30 Aug 2009 13:04:24 +0000 Simon Cross Refactor and simplify menu.