log gamelib/buildings.py @ 561:7f037ee2a6c8

age author description
Sat, 28 Nov 2009 18:40:04 +0000 Neil Muller Show count of selected chickens in buildings
Sat, 28 Nov 2009 18:20:46 +0000 Neil Muller Add gameboard to buildings. Update save version as this breaks old save games
Thu, 26 Nov 2009 22:34:58 +0000 Simon Cross Switch to classmethod decorators.
Thu, 26 Nov 2009 22:23:56 +0000 Neil Muller Process upper floors first
Sat, 21 Nov 2009 18:42:15 +0000 Simon Cross Restore buildings properly.
Sat, 21 Nov 2009 18:34:36 +0000 Simon Cross Start of serializer for buildings and support for reference cycles.
Sat, 21 Nov 2009 17:55:28 +0000 Jeremy Thurgood Buildings block line-of-sight, except for occupants.
Sat, 21 Nov 2009 16:21:38 +0000 Adrianna Pińska buildings cost wood
Sat, 21 Nov 2009 15:39:49 +0000 Simon Cross Override make methods for simplifiable objects.
Sat, 21 Nov 2009 12:55:08 +0000 Simon Cross Start of ability to serialize game state.
Sat, 21 Nov 2009 12:48:12 +0000 Jeremy Thurgood Dear most illustrious brother, I seek your cooperation with the refactoring of egg layerings and the reloading of guns. Please to provide bank details.
Fri, 13 Nov 2009 14:14:57 +0000 Neil Muller Make foxes enter buildings, with a seperate count for them
Thu, 12 Nov 2009 21:14:21 +0000 Neil Muller Basic support for z coordinate
Sat, 24 Oct 2009 19:08:54 +0000 Jeremy Thurgood Fences are now buildings, with appropriate (but ugly) UI changes.
Sat, 05 Sep 2009 14:02:25 +0000 Simon Cross Remove unnecessary pygame.font import.
Fri, 04 Sep 2009 23:59:28 +0000 Simon Cross Note why we're disabling a warning.
Fri, 04 Sep 2009 22:59:14 +0000 Simon Cross Chicks fill hen house, then adjacent spaces, then die.
Fri, 04 Sep 2009 20:31:16 +0000 Simon Cross Add counts to buildings.
Fri, 04 Sep 2009 19:49:30 +0000 Jeremy Thurgood Buildings can affect visual acuity.
Fri, 04 Sep 2009 19:34:01 +0000 Jeremy Thurgood Buildings now affect weapon range and accuracy.
Thu, 03 Sep 2009 23:23:45 +0000 Adrianna Pińska pedantic building renaming
Thu, 03 Sep 2009 22:59:30 +0000 Simon Cross Switch building to selected image when building is selected.
Thu, 03 Sep 2009 14:59:13 +0000 Neil Muller Add define for henhouses & egg laying.
Wed, 02 Sep 2009 22:14:55 +0000 Simon Cross Fix orientation of places in buildings.
Wed, 02 Sep 2009 22:02:20 +0000 Simon Cross Add Hendominium image support.
Wed, 02 Sep 2009 21:28:04 +0000 Simon Cross Chickens in buildings\!
Wed, 02 Sep 2009 18:46:10 +0000 Jeremy Thurgood Equipment purchasing and some toolbar tweaks.
Wed, 02 Sep 2009 18:42:00 +0000 Simon Cross Add occupants and abodes. Allowing moving chickens around.
Mon, 31 Aug 2009 20:44:00 +0000 Simon Cross Implement building selling.
Mon, 31 Aug 2009 20:25:11 +0000 Simon Cross Refactor buildings so that new ones can be added just by adding a class to buildings.py.
Mon, 31 Aug 2009 19:32:42 +0000 Simon Cross Switch guard tower to new watchtower.png image.
Mon, 31 Aug 2009 18:34:10 +0000 Simon Cross Implement henhouses and henhouse adding.
Mon, 31 Aug 2009 16:49:12 +0000 Simon Cross Start of building sprites.