log gamelib/buildings.py @ 199:696936621a93

age author description
Fri, 04 Sep 2009 19:49:30 +0000 Jeremy Thurgood Buildings can affect visual acuity.
Fri, 04 Sep 2009 19:34:01 +0000 Jeremy Thurgood Buildings now affect weapon range and accuracy.
Thu, 03 Sep 2009 23:23:45 +0000 Adrianna PiƄska pedantic building renaming
Thu, 03 Sep 2009 22:59:30 +0000 Simon Cross Switch building to selected image when building is selected.
Thu, 03 Sep 2009 14:59:13 +0000 Neil Muller Add define for henhouses & egg laying.
Wed, 02 Sep 2009 22:14:55 +0000 Simon Cross Fix orientation of places in buildings.
Wed, 02 Sep 2009 22:02:20 +0000 Simon Cross Add Hendominium image support.
Wed, 02 Sep 2009 21:28:04 +0000 Simon Cross Chickens in buildings\!
Wed, 02 Sep 2009 18:46:10 +0000 Jeremy Thurgood Equipment purchasing and some toolbar tweaks.
Wed, 02 Sep 2009 18:42:00 +0000 Simon Cross Add occupants and abodes. Allowing moving chickens around.
Mon, 31 Aug 2009 20:44:00 +0000 Simon Cross Implement building selling.
Mon, 31 Aug 2009 20:25:11 +0000 Simon Cross Refactor buildings so that new ones can be added just by adding a class to buildings.py.
Mon, 31 Aug 2009 19:32:42 +0000 Simon Cross Switch guard tower to new watchtower.png image.
Mon, 31 Aug 2009 18:34:10 +0000 Simon Cross Implement henhouses and henhouse adding.
Mon, 31 Aug 2009 16:49:12 +0000 Simon Cross Start of building sprites.