log gamelib/buildings.py @ 397:532f1ea476ff

age author description
Fri, 13 Nov 2009 14:14:57 +0000 Neil Muller Make foxes enter buildings, with a seperate count for them
Thu, 12 Nov 2009 21:14:21 +0000 Neil Muller Basic support for z coordinate
Sat, 24 Oct 2009 19:08:54 +0000 Jeremy Thurgood Fences are now buildings, with appropriate (but ugly) UI changes.
Sat, 05 Sep 2009 14:02:25 +0000 Simon Cross Remove unnecessary pygame.font import.
Fri, 04 Sep 2009 23:59:28 +0000 Simon Cross Note why we're disabling a warning.
Fri, 04 Sep 2009 22:59:14 +0000 Simon Cross Chicks fill hen house, then adjacent spaces, then die.
Fri, 04 Sep 2009 20:31:16 +0000 Simon Cross Add counts to buildings.
Fri, 04 Sep 2009 19:49:30 +0000 Jeremy Thurgood Buildings can affect visual acuity.
Fri, 04 Sep 2009 19:34:01 +0000 Jeremy Thurgood Buildings now affect weapon range and accuracy.
Thu, 03 Sep 2009 23:23:45 +0000 Adrianna PiƄska pedantic building renaming
Thu, 03 Sep 2009 22:59:30 +0000 Simon Cross Switch building to selected image when building is selected.
Thu, 03 Sep 2009 14:59:13 +0000 Neil Muller Add define for henhouses & egg laying.
Wed, 02 Sep 2009 22:14:55 +0000 Simon Cross Fix orientation of places in buildings.
Wed, 02 Sep 2009 22:02:20 +0000 Simon Cross Add Hendominium image support.
Wed, 02 Sep 2009 21:28:04 +0000 Simon Cross Chickens in buildings\!