log gamelib/animal.py @ 557:50d6c68ce267

age author description
Sat, 28 Nov 2009 18:20:46 +0000 Neil Muller Add gameboard to buildings. Update save version as this breaks old save games
Sat, 28 Nov 2009 17:37:13 +0000 Jeremy Thurgood Preparatory work for woodland biodiversity.
Fri, 27 Nov 2009 22:09:54 +0000 Neil Muller Allow backtracking on ladders
Fri, 27 Nov 2009 21:18:18 +0000 Neil Muller Fix order of checks to avoid unneeded work
Fri, 27 Nov 2009 13:34:50 +0000 Neil Muller Rework prey selection. Greedy Foxes are less inclined to attack the same chicken multiple times
Fri, 27 Nov 2009 11:34:59 +0000 Neil Muller Fix buggy test
Thu, 26 Nov 2009 23:33:49 +0000 Neil Muller Remove some left-over code.
Thu, 26 Nov 2009 22:55:26 +0000 Neil Muller Remove debugging print
Thu, 26 Nov 2009 22:52:31 +0000 Neil Muller The fox move rewrite
Thu, 26 Nov 2009 22:34:58 +0000 Simon Cross Switch to classmethod decorators.
Wed, 25 Nov 2009 18:44:23 +0000 Simon Cross Start of fix for save/restore after animals gained gameboards.
Wed, 25 Nov 2009 17:44:32 +0000 Jeremy Thurgood Animals have their own gameboard references instead of lugging them around in params all the time.
Wed, 25 Nov 2009 17:08:17 +0000 Jeremy Thurgood Rinkhals eats eggs, along with associated changes.
Mon, 23 Nov 2009 16:12:37 +0000 Jeremy Thurgood Fix position cache removal, slightly optimise chicken range check.
Sat, 21 Nov 2009 19:12:02 +0000 Simon Cross Fix check for axes.
Sat, 21 Nov 2009 18:59:23 +0000 Jeremy Thurgood Anything off the board is invisible.
Sat, 21 Nov 2009 18:55:58 +0000 Adrianna Pińska fixed unarmed logging bug
Sat, 21 Nov 2009 18:34:36 +0000 Simon Cross Start of serializer for buildings and support for reference cycles.
Sat, 21 Nov 2009 18:15:01 +0000 Jeremy Thurgood Trees provide a modicum of cover.
Sat, 21 Nov 2009 17:55:28 +0000 Jeremy Thurgood Buildings block line-of-sight, except for occupants.
Sat, 21 Nov 2009 16:46:12 +0000 Jeremy Thurgood Moved intermediate position generation to a more suitable location.
Sat, 21 Nov 2009 16:28:27 +0000 Simon Cross Add ammo to things serialized and deserialized.
Sat, 21 Nov 2009 16:21:38 +0000 Adrianna Pińska buildings cost wood
Sat, 21 Nov 2009 16:17:48 +0000 Simon Cross Make Position simplifiable. Override unsimplify for animals to update their image after recreating.
Sat, 21 Nov 2009 15:58:54 +0000 Simon Cross Fix SIMPLIFY for chickens and eggs. Clean-up greedy fox cost overriding.
Sat, 21 Nov 2009 15:39:49 +0000 Simon Cross Override make methods for simplifiable objects.
Sat, 21 Nov 2009 15:35:23 +0000 Adrianna Pińska chickens scatter; chop wood
Sat, 21 Nov 2009 15:24:43 +0000 Simon Cross Rework Animal.__init__ to make it easier to unsimplify them.
Sat, 21 Nov 2009 15:22:41 +0000 Jeremy Thurgood Move hatching logic into chickens.
Sat, 21 Nov 2009 12:55:08 +0000 Simon Cross Start of ability to serialize game state.