log gamelib/animal.py @ 109:48019afde338

age author description
Wed, 02 Sep 2009 18:46:10 +0000 Jeremy Thurgood Equipment purchasing and some toolbar tweaks.
Wed, 02 Sep 2009 18:42:00 +0000 Simon Cross Add occupants and abodes. Allowing moving chickens around.
Wed, 02 Sep 2009 18:09:57 +0000 Simon Cross Add .covers(tile_pos) to animals (to match similar function on buildings).
Wed, 02 Sep 2009 12:14:24 +0000 David Fraser Added sounds killing foxes and chickens, and nightfall
Wed, 02 Sep 2009 10:47:46 +0000 Neil Muller Refactor Fox so we can have different types. Add a greedy fox
Tue, 01 Sep 2009 21:31:08 +0000 Jeremy Thurgood Chickens with rifles!
Tue, 01 Sep 2009 14:35:22 +0000 Neil Muller Tweak fox avoidance behaviour
Mon, 31 Aug 2009 22:44:21 +0000 Neil Muller Fix some bound checking and tweak movement costs
Mon, 31 Aug 2009 22:20:27 +0000 Neil Muller Expand comment
Mon, 31 Aug 2009 22:14:41 +0000 Neil Muller Make foxes move 'better' and break fences
Mon, 31 Aug 2009 17:47:10 +0000 Adrianna PiƄska foxes don't run backwards
Mon, 31 Aug 2009 16:57:39 +0000 Simon Cross Add egg image to egg sprite.
Mon, 31 Aug 2009 16:49:59 +0000 Simon Cross Move animal sprites to imagecache.
Mon, 31 Aug 2009 13:28:59 +0000 Neil Muller Make the secret foxes really secret
Sun, 30 Aug 2009 18:59:12 +0000 Neil Muller Discourage foxes from stepping on each other
Sun, 30 Aug 2009 18:46:46 +0000 Neil Muller Minimal fox raid logic
Sun, 30 Aug 2009 18:23:40 +0000 Simon Cross Change animal.py to four space indents.
Sun, 30 Aug 2009 18:14:07 +0000 Neil Muller Add placing some chickens and foxes