Fri, 27 Nov 2009 13:20:52 +0000 |
Jeremy Thurgood |
Axes are slightly better weapons than they were.
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Thu, 26 Nov 2009 22:34:58 +0000 |
Simon Cross |
Switch to classmethod decorators.
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Sat, 21 Nov 2009 16:43:03 +0000 |
Adrianna Pińska |
sniper rifle graphics
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Sat, 21 Nov 2009 16:28:27 +0000 |
Simon Cross |
Add ammo to things serialized and deserialized.
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Sat, 21 Nov 2009 15:39:49 +0000 |
Simon Cross |
Override make methods for simplifiable objects.
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Sat, 21 Nov 2009 15:35:23 +0000 |
Adrianna Pińska |
chickens scatter; chop wood
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Sat, 21 Nov 2009 12:55:08 +0000 |
Simon Cross |
Start of ability to serialize game state.
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Sat, 21 Nov 2009 12:07:01 +0000 |
Jeremy Thurgood |
Add Sniper Rifle and give guns limited ammunition.
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Sat, 21 Nov 2009 09:40:29 +0000 |
Neil Muller |
Levels can include starting equipment
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Sun, 25 Oct 2009 10:56:01 +0000 |
Jeremy Thurgood |
Ripped out legacy animation infrastructure in favour of layered sprites.
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Sat, 05 Sep 2009 17:36:36 +0000 |
Jeremy Thurgood |
Capitalised all equipment names.
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Sat, 05 Sep 2009 12:34:32 +0000 |
Adrianna Pińska |
made helmet biggerer
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Sat, 05 Sep 2009 12:11:58 +0000 |
Adrianna Pińska |
weapon layering with wing / eye
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Fri, 04 Sep 2009 21:25:04 +0000 |
Adrianna Pińska |
egg equipment
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Fri, 04 Sep 2009 20:23:30 +0000 |
Neil Muller |
Animation support
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