log gamelib/gameboard.py @ 345:279974cc0698

age author description
Sat, 05 Sep 2009 23:08:34 +0000 Simon Cross Only set color of days left to red when there is only one day left.
Sat, 05 Sep 2009 22:58:59 +0000 Adrianna Pińska if turns are unlimited, display day as x/-
Sat, 05 Sep 2009 22:30:17 +0000 Neil Muller Ask 'Are you sure?'
Sat, 05 Sep 2009 22:06:28 +0000 Simon Cross Show total number of days and mark days in red when it's the last day.
Sat, 05 Sep 2009 21:50:04 +0000 Simon Cross Add TextDialog class and use it to warn about selling your last chicken.
Sat, 05 Sep 2009 21:38:41 +0000 Neil Muller Move starting chickens to constants
Sat, 05 Sep 2009 21:30:18 +0000 Neil Muller Limit maximum numbe of foxes generated
Sat, 05 Sep 2009 19:26:01 +0000 Neil Muller Switch between 'Finished Day' and 'Fast Forward' modes
Sat, 05 Sep 2009 18:56:59 +0000 Neil Muller Fix test for time limit
Sat, 05 Sep 2009 18:05:58 +0000 Neil Muller Refactor sell_callback, so sell_equipment work
Sat, 05 Sep 2009 18:01:37 +0000 Adrianna Pińska three game modes: fortnight, quarter, fox extinction
Sat, 05 Sep 2009 17:36:36 +0000 Jeremy Thurgood Capitalised all equipment names.
Sat, 05 Sep 2009 17:35:17 +0000 Simon Cross Fix up data module unix-to-local path fixing. Fix similar problems in tile importing.
Sat, 05 Sep 2009 17:18:14 +0000 Neil Muller Mostly working selling equipment in buildings
Sat, 05 Sep 2009 16:42:32 +0000 Neil Muller Buy equipment for chickens in buildings
Sat, 05 Sep 2009 16:19:16 +0000 Neil Muller Explain horrible hack
Sat, 05 Sep 2009 16:14:23 +0000 Neil Muller Clear tool when calling price dialog
Sat, 05 Sep 2009 16:07:48 +0000 Jeremy Thurgood Fences are eclectic.
Sat, 05 Sep 2009 16:05:41 +0000 Neil Muller Tweak toolbar spacing
Sat, 05 Sep 2009 16:00:30 +0000 Neil Muller Clear tool selection status when cancelling a tool
Sat, 05 Sep 2009 16:00:01 +0000 Neil Muller Add close button to price dialog
Sat, 05 Sep 2009 15:41:48 +0000 Neil Muller Price reference dialog - without close button
Sat, 05 Sep 2009 14:40:58 +0000 Jeremy Thurgood Better tile/level tools. Also better game board.
Sat, 05 Sep 2009 14:15:35 +0000 Simon Cross Fix minor bug in clearing of tool state on right-click.
Sat, 05 Sep 2009 14:12:29 +0000 Simon Cross Use (wrecking) ball for smashing down trees.
Sat, 05 Sep 2009 14:09:44 +0000 Simon Cross Add prices to all tools where is makes sense to do so.
Sat, 05 Sep 2009 13:56:43 +0000 Neil Muller evict button
Sat, 05 Sep 2009 13:36:00 +0000 Neil Muller avoid passing events in twice
Sat, 05 Sep 2009 13:11:55 +0000 Simon Cross Add sell xbm cursor.
Sat, 05 Sep 2009 12:44:56 +0000 Simon Cross Remove old tiles.
Sat, 05 Sep 2009 12:38:04 +0000 Simon Cross Make sell equipment use the select cursor for consistency with the other sell tools.
Sat, 05 Sep 2009 12:35:37 +0000 Jeremy Thurgood Refactored animal death and added death animations.
Sat, 05 Sep 2009 12:28:21 +0000 Simon Cross Add sprite cursors for equipment buying.
Sat, 05 Sep 2009 12:15:46 +0000 Simon Cross Change toolbar to gui.Toolbar -- gives nicer highlighting.
Sat, 05 Sep 2009 12:05:08 +0000 Neil Muller Variable number of eggs for chickens
Sat, 05 Sep 2009 11:19:26 +0000 Jeremy Thurgood Demolition foxes, including better fox selection.
Sat, 05 Sep 2009 10:04:32 +0000 Neil Muller Foxes tend to increase with time
Sat, 05 Sep 2009 09:54:47 +0000 Neil Muller Try harder to have 10 chickens at the start
Sat, 05 Sep 2009 09:23:11 +0000 Neil Muller Fix drawing bug with multiframe animations
Fri, 04 Sep 2009 23:59:52 +0000 Simon Cross Overlay cost on building sprite cursors.
Fri, 04 Sep 2009 23:32:32 +0000 Simon Cross Sell chicken's equipment when you sell the chicken.
Fri, 04 Sep 2009 23:26:25 +0000 Simon Cross Allow selling of broken fences.
Fri, 04 Sep 2009 23:20:40 +0000 Simon Cross Fix outdoor chicken selling bug.
Fri, 04 Sep 2009 23:18:06 +0000 Simon Cross Add sprite cursor for fence buying.
Fri, 04 Sep 2009 22:59:14 +0000 Simon Cross Chicks fill hen house, then adjacent spaces, then die.
Fri, 04 Sep 2009 22:39:19 +0000 Simon Cross Disable tools at night.
Fri, 04 Sep 2009 22:31:16 +0000 Simon Cross Accept that new chicks die if you don't treat them properly.
Fri, 04 Sep 2009 22:18:23 +0000 Neil Muller Remove eggs from chickens placed outside. Fix some bugs with setting the correct image on buttons
Fri, 04 Sep 2009 22:12:47 +0000 Simon Cross Make sprite cursors stay on top by fudging the sprite list. :/
Fri, 04 Sep 2009 22:11:47 +0000 Adrianna Pińska bugfix: deselect selected chicken at night
Fri, 04 Sep 2009 22:04:04 +0000 Neil Muller Implement UI part of egg selling
Fri, 04 Sep 2009 22:01:20 +0000 Adrianna Pińska bugfix: deselect eaten chickens
Fri, 04 Sep 2009 21:49:32 +0000 Neil Muller Ensure we clean up highlights, etc.
Fri, 04 Sep 2009 21:35:40 +0000 Neil Muller Fix missed status flag in animations
Fri, 04 Sep 2009 21:12:16 +0000 Simon Cross Fix bugs in clicking around inside buildings while moving chickens.
Fri, 04 Sep 2009 20:25:32 +0000 Jeremy Thurgood Fixed dangling cursor sprite and did some TODO list maintenance.
Fri, 04 Sep 2009 20:23:30 +0000 Neil Muller Animation support
Fri, 04 Sep 2009 20:16:51 +0000 Adrianna Pińska layering bugfix; indoor chickens now use normal chicken icons
Fri, 04 Sep 2009 19:51:19 +0000 Adrianna Pińska selected chickens are selected
Fri, 04 Sep 2009 19:32:30 +0000 Simon Cross Put chickens into first empty space in buildings to make it easier to add lots of chickens.