Sat, 21 Nov 2009 11:34:12 +0000 |
Neil Muller |
Implement non-gui parts of level loading communication
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Sat, 21 Nov 2009 11:18:08 +0000 |
Jeremy Thurgood |
Add config file and command line parameters.
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Thu, 12 Nov 2009 21:31:52 +0000 |
Neil Muller |
Refactor for further move work
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Sun, 01 Nov 2009 21:08:43 +0000 |
Neil Muller |
Move game_over logic from gameboard to level, for later reworking
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Thu, 29 Oct 2009 21:06:44 +0000 |
Neil Muller |
Make help screen use goal from the level
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Thu, 29 Oct 2009 20:55:37 +0000 |
Neil Muller |
Add basic level support (level choosing needs work)
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Thu, 10 Sep 2009 15:18:39 +0000 |
Neil Muller |
Disable timers during move_foxes loop to stop events piling up too much
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Sat, 05 Sep 2009 23:18:27 +0000 |
Neil Muller |
Fix 'Are You Sure?' dialog to work at night
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Sat, 05 Sep 2009 23:11:16 +0000 |
Neil Muller |
Remove the "constant" constant
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Sat, 05 Sep 2009 22:30:17 +0000 |
Neil Muller |
Ask 'Are you sure?'
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Sat, 05 Sep 2009 19:26:01 +0000 |
Neil Muller |
Switch between 'Finished Day' and 'Fast Forward' modes
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Sat, 05 Sep 2009 18:30:51 +0000 |
Neil Muller |
Use different score tables fot the different modes. Refactor game modes code as a result
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Sat, 05 Sep 2009 13:36:00 +0000 |
Neil Muller |
avoid passing events in twice
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Sat, 05 Sep 2009 12:44:53 +0000 |
Neil Muller |
Fix events getting sent to the gameboard
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Sat, 05 Sep 2009 12:15:46 +0000 |
Simon Cross |
Change toolbar to gui.Toolbar -- gives nicer highlighting.
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