Mercurial > rinkhals
graph
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And fix headings, now that it's easy to do so.Sat, 28 Nov 2009 11:09:01 +0000, by Jeremy Thurgood
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Centre counter values, by means of the power of MATHS!Sat, 28 Nov 2009 11:00:14 +0000, by Jeremy Thurgood
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Counter display more compact, although not as pretty as it should be.Sat, 28 Nov 2009 10:46:19 +0000, by Jeremy Thurgood
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Add better support for dicts to simplifier (now handles simple non-integer keys for xmlrpclib).Sat, 28 Nov 2009 10:12:00 +0000, by Simon Cross
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Shift+group to add to current selection.Sat, 28 Nov 2009 10:11:57 +0000, by Jeremy Thurgood
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Move gameboard event prodding into the widgets - better matches pgu internalsSat, 28 Nov 2009 10:02:38 +0000, by Neil Muller
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Remove down wrapping of exceptions.Sat, 28 Nov 2009 09:58:40 +0000, by Simon Cross
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Lumberjacks only wander off when their work is done.Sat, 28 Nov 2009 09:52:08 +0000, by Jeremy Thurgood
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put back code to highlight move/select button appropriatelySat, 28 Nov 2009 08:59:00 +0000, by Adrianna Pińska
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Spaces around equals.Sat, 28 Nov 2009 08:52:12 +0000, by Simon Cross
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Correctly set the position of newly hatched chickens in buildingsFri, 27 Nov 2009 23:29:32 +0000, by Neil Muller
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improved rinkhalsFri, 27 Nov 2009 22:34:56 +0000, by Adrianna Pińska
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Make price and control reference dialogs a little shinier.Fri, 27 Nov 2009 22:12:20 +0000, by Simon Cross
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Allow backtracking on laddersFri, 27 Nov 2009 22:09:54 +0000, by Neil Muller
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New load level dialog.Fri, 27 Nov 2009 21:28:20 +0000, by Simon Cross
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Fix order of checks to avoid unneeded workFri, 27 Nov 2009 21:18:18 +0000, by Neil Muller
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Avoid buglet where sprite isn't properly removed for a safe foxFri, 27 Nov 2009 21:13:43 +0000, by Neil Muller
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Updated (but no prettier) control dialog.Fri, 27 Nov 2009 20:44:39 +0000, by Jeremy Thurgood
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Alt also sets groups, because jerith has a weird OS setup.Fri, 27 Nov 2009 19:56:08 +0000, by Jeremy Thurgood
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Don't try to open non-abodes.Fri, 27 Nov 2009 19:41:30 +0000, by Simon Cross
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Remove debugging print (oops)Fri, 27 Nov 2009 15:00:47 +0000, by Neil Muller
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Hack middle-click clearing selection into the building_dialogFri, 27 Nov 2009 15:00:13 +0000, by Neil Muller
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Fix some indentation weirdnesses that have crept inFri, 27 Nov 2009 14:44:38 +0000, by Neil Muller
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Apply action to all selected chickens in building dialogFri, 27 Nov 2009 14:40:33 +0000, by Neil Muller
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Add 'select all' buttonFri, 27 Nov 2009 14:31:44 +0000, by Neil Muller
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Cursor hint for Ctrl-click moveFri, 27 Nov 2009 14:08:28 +0000, by Neil Muller
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Tweak controls dialogFri, 27 Nov 2009 14:01:29 +0000, by Neil Muller
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Remove move tool. Add basic controls reference dialogFri, 27 Nov 2009 13:55:07 +0000, by Neil Muller
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Rework prey selection. Greedy Foxes are less inclined to attack the same chicken multiple timesFri, 27 Nov 2009 13:34:50 +0000, by Neil Muller
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Axes are slightly better weapons than they were.Fri, 27 Nov 2009 13:20:52 +0000, by Jeremy Thurgood