Mercurial > rinkhals
graph
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sniper rifle graphicsSat, 21 Nov 2009 16:43:03 +0000, by Adrianna Pińska
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Add ammo to things serialized and deserialized.Sat, 21 Nov 2009 16:28:27 +0000, by Simon Cross
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buildings cost woodSat, 21 Nov 2009 16:21:38 +0000, by Adrianna Pińska
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Make Position simplifiable. Override unsimplify for animals to update their image after recreating.Sat, 21 Nov 2009 16:17:48 +0000, by Simon Cross
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Fix SIMPLIFY for chickens and eggs. Clean-up greedy fox cost overriding.Sat, 21 Nov 2009 15:58:54 +0000, by Simon Cross
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Add method for clearing all chickens (will be useful later). Cache animal positions only just before night starts. Range-check position before adding it to the cache.Sat, 21 Nov 2009 15:55:32 +0000, by Simon Cross
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Use fully rendered map in gameboard choosing screenSat, 21 Nov 2009 15:53:17 +0000, by Neil Muller
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Override make methods for simplifiable objects.Sat, 21 Nov 2009 15:39:49 +0000, by Simon Cross
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chickens scatter; chop woodSat, 21 Nov 2009 15:35:23 +0000, by Adrianna Pińska
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Remove unused imports.Sat, 21 Nov 2009 15:24:56 +0000, by Simon Cross
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Rework Animal.__init__ to make it easier to unsimplify them.Sat, 21 Nov 2009 15:24:43 +0000, by Simon Cross
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Move hatching logic into chickens.Sat, 21 Nov 2009 15:22:41 +0000, by Jeremy Thurgood
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Fix the shifting load screenSat, 21 Nov 2009 13:14:47 +0000, by Neil Muller
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The buggy load level screen landsSat, 21 Nov 2009 13:12:04 +0000, by Neil Muller
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The buggy load level screen landsSat, 21 Nov 2009 12:58:19 +0000, by Neil Muller