Mercurial > rinkhals
graph
-
Fix tile image for guardtower.Thu, 03 Sep 2009 23:12:54 +0000, by Simon Cross
-
armour gets damagedThu, 03 Sep 2009 23:11:11 +0000, by Adrianna Pińska
-
Remove some completed TODO items.Thu, 03 Sep 2009 23:05:36 +0000, by Simon Cross
-
Don't allow occupied buildings to be sold (dialog can probably be dropped once buildings show their number of occupants).Thu, 03 Sep 2009 23:03:39 +0000, by Simon Cross
-
Make Animals accept Positions when created. move hatch watching from Chicken to EggThu, 03 Sep 2009 23:00:29 +0000, by Neil Muller
-
Switch building to selected image when building is selected.Thu, 03 Sep 2009 22:59:30 +0000, by Simon Cross
-
Make equipment dialog close after selecting an item to sell.Thu, 03 Sep 2009 22:44:20 +0000, by Simon Cross
-
Fixed label alignment.Thu, 03 Sep 2009 22:42:22 +0000, by Jeremy Thurgood
-
one helmet and vest per chickenThu, 03 Sep 2009 22:40:20 +0000, by Adrianna Pińska
-
Rename get_chicken to get_outside_chicken.Thu, 03 Sep 2009 22:38:18 +0000, by Simon Cross
-
Minor cursor bugfixesThu, 03 Sep 2009 22:35:22 +0000, by Neil Muller
-
Implement equipment selling.Thu, 03 Sep 2009 22:34:26 +0000, by Simon Cross
-
fixed redrawingThu, 03 Sep 2009 22:22:57 +0000, by Adrianna Pińska
-
Basic cursor supportThu, 03 Sep 2009 22:19:34 +0000, by Neil Muller
-
improved equipment layers; unequip method on animalThu, 03 Sep 2009 22:16:09 +0000, by Adrianna Pińska
-
Add support for creting xbm cursorsThu, 03 Sep 2009 22:15:35 +0000, by Neil Muller
-
Darken center of game over splash screen to make text legible.Thu, 03 Sep 2009 22:00:28 +0000, by Simon Cross
-
armour works nowThu, 03 Sep 2009 21:50:49 +0000, by Adrianna Pińska
-
Add splash images to game over screen.Thu, 03 Sep 2009 21:45:57 +0000, by Simon Cross
-
Stop background music whenever state changes.Thu, 03 Sep 2009 21:23:34 +0000, by Simon Cross
-
game over splash screensThu, 03 Sep 2009 21:15:04 +0000, by Adrianna Pińska
-
Neaten up toolbar.Thu, 03 Sep 2009 21:09:49 +0000, by Simon Cross
-
Damn you invisible chickens\!Thu, 03 Sep 2009 20:58:34 +0000, by Simon Cross
-
Fix Toolbar width to TOOLBAR_WIDTH by not allowing it to resize.Thu, 03 Sep 2009 20:55:12 +0000, by Simon Cross
-
Refactor UI so that only a single gui.App is used. Pass all UI events via main_app. Change Toolbar table to use .td() everywhere. Move toolbar to top.Thu, 03 Sep 2009 20:32:56 +0000, by Simon Cross
-
select chicken, henhouse, hendominium or watchtower; fox death, chicken death; muzzle flashThu, 03 Sep 2009 20:24:37 +0000, by Adrianna Pińska
-
More memory for the foxes, to ensure we avoid short loopsThu, 03 Sep 2009 20:12:54 +0000, by Neil Muller
-
Reduce gui glitch effectThu, 03 Sep 2009 20:00:10 +0000, by Neil Muller
-
Took equipment display off the TODO list.Thu, 03 Sep 2009 18:56:40 +0000, by Jeremy Thurgood
-
Equipment images.Thu, 03 Sep 2009 18:46:38 +0000, by Jeremy Thurgood
-
Tweak fox behaviour around henhouses. Add some memory to avoid the indecisive fox loopThu, 03 Sep 2009 15:14:13 +0000, by Neil Muller
-
Add define for henhouses & egg laying.Thu, 03 Sep 2009 14:59:13 +0000, by Neil Muller
-
Couple more items for the TODO list from this mornings IRC chatting.Thu, 03 Sep 2009 10:56:38 +0000, by Simon Cross
-
Disable timer when game is overWed, 02 Sep 2009 23:08:29 +0000, by Neil Muller
-
Fix crash.Wed, 02 Sep 2009 23:01:50 +0000, by Neil Muller
-
The elusive ninja fox in action.Wed, 02 Sep 2009 22:57:26 +0000, by Simon Cross
-
Add basic game over screenWed, 02 Sep 2009 22:48:39 +0000, by Neil Muller
-
Splash screen screenshot.Wed, 02 Sep 2009 22:45:58 +0000, by Simon Cross
-
TODO loosely based on IRC discussion at end of 2 September.Wed, 02 Sep 2009 22:38:27 +0000, by Simon Cross
-
Fix orientation of places in buildings.Wed, 02 Sep 2009 22:14:55 +0000, by Simon Cross
-
Check that there is enough cash before logging.Wed, 02 Sep 2009 22:14:33 +0000, by Simon Cross
-
armourWed, 02 Sep 2009 22:11:55 +0000, by Adrianna Pińska
-
Add Hendominium image support.Wed, 02 Sep 2009 22:02:20 +0000, by Simon Cross
-
hedominiumWed, 02 Sep 2009 21:58:08 +0000, by Adrianna Pińska
-
Add lumberjacks.Wed, 02 Sep 2009 21:52:52 +0000, by Simon Cross
-
NINJA FOXES!Wed, 02 Sep 2009 21:40:47 +0000, by Jeremy Thurgood
-
added title to splashWed, 02 Sep 2009 21:36:20 +0000, by Adrianna Pińska
-
Beware the ninja fox.Wed, 02 Sep 2009 21:33:53 +0000, by Simon Cross
-
Fix abode clearing bug.Wed, 02 Sep 2009 21:31:24 +0000, by Simon Cross
-
equipped weapons; ninja foxWed, 02 Sep 2009 21:29:25 +0000, by Adrianna Pińska
-
Chickens in buildings\!Wed, 02 Sep 2009 21:28:04 +0000, by Simon Cross
-
Display splash screen and replace window title.Wed, 02 Sep 2009 21:14:05 +0000, by Jeremy Thurgood
-
Load icons via imagecache.Wed, 02 Sep 2009 21:00:15 +0000, by Simon Cross
-
Don't continue the night if we're not doing anything anymoreWed, 02 Sep 2009 20:54:47 +0000, by Neil Muller
-
splash pngWed, 02 Sep 2009 20:54:45 +0000, by Adrianna Pińska
-
Added knives, increased rifle prices.Wed, 02 Sep 2009 20:34:21 +0000, by Jeremy Thurgood
-
Remove debugging printsWed, 02 Sep 2009 20:31:50 +0000, by Neil Muller
-
Remove chicken respawn at day start. Handle eaten chickens in henhouses betterWed, 02 Sep 2009 20:28:03 +0000, by Neil Muller
-
nestsWed, 02 Sep 2009 20:20:06 +0000, by Adrianna Pińska
-
Add basic chicken->egg cycleWed, 02 Sep 2009 20:04:47 +0000, by Neil Muller