Mercurial > rinkhals
graph
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Added cursor work to TODO.Fri, 04 Sep 2009 21:06:08 +0000, by Jeremy Thurgood
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Note progress on muzzle flash in TODOs.Fri, 04 Sep 2009 20:38:17 +0000, by Simon Cross
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Remove some completed TODOs.Fri, 04 Sep 2009 20:35:55 +0000, by Simon Cross
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Add counts to buildings.Fri, 04 Sep 2009 20:31:16 +0000, by Simon Cross
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Fixed dangling cursor sprite and did some TODO list maintenance.Fri, 04 Sep 2009 20:25:32 +0000, by Jeremy Thurgood
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Animation supportFri, 04 Sep 2009 20:23:30 +0000, by Neil Muller
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layering bugfix; indoor chickens now use normal chicken iconsFri, 04 Sep 2009 20:16:51 +0000, by Adrianna Pińska
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selected chickens are selectedFri, 04 Sep 2009 19:51:19 +0000, by Adrianna Pińska
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Buildings can affect visual acuity.Fri, 04 Sep 2009 19:49:30 +0000, by Jeremy Thurgood
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Buildings now affect weapon range and accuracy.Fri, 04 Sep 2009 19:34:01 +0000, by Jeremy Thurgood
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Put chickens into first empty space in buildings to make it easier to add lots of chickens.Fri, 04 Sep 2009 19:32:30 +0000, by Simon Cross
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If the closest chicken is gone, clear it.Fri, 04 Sep 2009 19:27:26 +0000, by Jeremy Thurgood
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refactor of layers drawn on chicken, to allow for extended functionalityFri, 04 Sep 2009 19:26:02 +0000, by Adrianna Pińska
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Selling eggs at the right priceFri, 04 Sep 2009 18:45:45 +0000, by Neil Muller
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Selling eggs now worksFri, 04 Sep 2009 18:45:06 +0000, by Neil Muller
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Allow selling of chickens in henhousesFri, 04 Sep 2009 18:17:55 +0000, by Neil Muller
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Don't allow buildings and fences to be built on top of chickens.Fri, 04 Sep 2009 18:17:17 +0000, by Simon Cross
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Commit regenerated splash images.Fri, 04 Sep 2009 18:09:37 +0000, by Simon Cross
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Use tool with left button, cancel tool with right button.Fri, 04 Sep 2009 18:00:59 +0000, by Jeremy Thurgood
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better henhouseFri, 04 Sep 2009 17:55:16 +0000, by Adrianna Pińska
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Remove hatched eggsFri, 04 Sep 2009 17:53:21 +0000, by Neil Muller
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Add sprite cursors for building placement.Fri, 04 Sep 2009 17:49:37 +0000, by Simon Cross
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hopefully more obvious building boundaries; fixed building selection spritesFri, 04 Sep 2009 17:39:29 +0000, by Adrianna Pińska
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better nestFri, 04 Sep 2009 17:17:17 +0000, by Adrianna Pińska
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Move cursor reset to start of night so it also triggers on using 'n' to finish day.Fri, 04 Sep 2009 17:12:12 +0000, by Simon Cross
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Make 'i' take you from the main menu to the instructions.Fri, 04 Sep 2009 16:49:38 +0000, by Simon Cross
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Lighten help screen. Fix some oddities in darken modifier.Fri, 04 Sep 2009 16:48:01 +0000, by Simon Cross
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Fix typo in reference to MainMenuState.Fri, 04 Sep 2009 16:35:00 +0000, by Simon Cross
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Add basic help screenFri, 04 Sep 2009 15:00:54 +0000, by Neil Muller
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Some updated notesFri, 04 Sep 2009 07:19:58 +0000, by Neil Muller