Mercurial > rinkhals
graph
-
More memory for the foxes, to ensure we avoid short loopsThu, 03 Sep 2009 20:12:54 +0000, by Neil Muller
-
Reduce gui glitch effectThu, 03 Sep 2009 20:00:10 +0000, by Neil Muller
-
Took equipment display off the TODO list.Thu, 03 Sep 2009 18:56:40 +0000, by Jeremy Thurgood
-
Equipment images.Thu, 03 Sep 2009 18:46:38 +0000, by Jeremy Thurgood
-
Tweak fox behaviour around henhouses. Add some memory to avoid the indecisive fox loopThu, 03 Sep 2009 15:14:13 +0000, by Neil Muller
-
Add define for henhouses & egg laying.Thu, 03 Sep 2009 14:59:13 +0000, by Neil Muller
-
Couple more items for the TODO list from this mornings IRC chatting.Thu, 03 Sep 2009 10:56:38 +0000, by Simon Cross
-
Disable timer when game is overWed, 02 Sep 2009 23:08:29 +0000, by Neil Muller
-
Fix crash.Wed, 02 Sep 2009 23:01:50 +0000, by Neil Muller
-
The elusive ninja fox in action.Wed, 02 Sep 2009 22:57:26 +0000, by Simon Cross
-
Add basic game over screenWed, 02 Sep 2009 22:48:39 +0000, by Neil Muller
-
Splash screen screenshot.Wed, 02 Sep 2009 22:45:58 +0000, by Simon Cross
-
TODO loosely based on IRC discussion at end of 2 September.Wed, 02 Sep 2009 22:38:27 +0000, by Simon Cross
-
Fix orientation of places in buildings.Wed, 02 Sep 2009 22:14:55 +0000, by Simon Cross
-
Check that there is enough cash before logging.Wed, 02 Sep 2009 22:14:33 +0000, by Simon Cross