Mercurial > rinkhals
graph
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Seperate counter redrawing as seperate methodSat, 21 Nov 2009 20:24:51 +0000, by Neil Muller
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Redraw counters when changing toolbarsSat, 21 Nov 2009 20:20:59 +0000, by Neil Muller
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Switch to XML (RPC) for save game encoding.Sat, 21 Nov 2009 20:11:40 +0000, by Simon Cross
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Fix toolbar alignmentSat, 21 Nov 2009 20:11:08 +0000, by Neil Muller
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added units to price listSat, 21 Nov 2009 20:02:33 +0000, by Adrianna Pińska
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The sub-toolbar rewrite, the finally not crashing versionSat, 21 Nov 2009 19:58:49 +0000, by Neil Muller
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Basic load and save dialogs.Sat, 21 Nov 2009 19:33:12 +0000, by Simon Cross
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Fix check for axes.Sat, 21 Nov 2009 19:12:02 +0000, by Simon Cross
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Support for saving and loading games (toolbar entries commented out for lack of space).Sat, 21 Nov 2009 19:08:22 +0000, by Simon Cross
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Anything off the board is invisible.Sat, 21 Nov 2009 18:59:23 +0000, by Jeremy Thurgood
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addedmore icons for use in toolbarSat, 21 Nov 2009 18:56:59 +0000, by Adrianna Pińska
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fixed unarmed logging bugSat, 21 Nov 2009 18:55:58 +0000, by Adrianna Pińska
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Restore buildings properly.Sat, 21 Nov 2009 18:42:15 +0000, by Simon Cross
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Start of serializer for buildings and support for reference cycles.Sat, 21 Nov 2009 18:34:36 +0000, by Simon Cross
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Trees provide a modicum of cover.Sat, 21 Nov 2009 18:15:01 +0000, by Jeremy Thurgood
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Buildings block line-of-sight, except for occupants.Sat, 21 Nov 2009 17:55:28 +0000, by Jeremy Thurgood
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Better approximate constant framerate on move events, etc.Sat, 21 Nov 2009 17:47:27 +0000, by Neil Muller
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Remove references to ANIM timer, so no longer relevantSat, 21 Nov 2009 17:41:21 +0000, by Neil Muller
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Disable non-selectable toolbar widgets at nightSat, 21 Nov 2009 17:33:49 +0000, by Neil Muller
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Seperate toolbar and gameboardSat, 21 Nov 2009 16:59:49 +0000, by Neil Muller
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oops! forgot to commit the actual images.Sat, 21 Nov 2009 16:54:05 +0000, by Adrianna Pińska
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Moved intermediate position generation to a more suitable location.Sat, 21 Nov 2009 16:46:12 +0000, by Jeremy Thurgood
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sniper rifle graphicsSat, 21 Nov 2009 16:43:03 +0000, by Adrianna Pińska
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Add ammo to things serialized and deserialized.Sat, 21 Nov 2009 16:28:27 +0000, by Simon Cross
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buildings cost woodSat, 21 Nov 2009 16:21:38 +0000, by Adrianna Pińska
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Make Position simplifiable. Override unsimplify for animals to update their image after recreating.Sat, 21 Nov 2009 16:17:48 +0000, by Simon Cross
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Fix SIMPLIFY for chickens and eggs. Clean-up greedy fox cost overriding.Sat, 21 Nov 2009 15:58:54 +0000, by Simon Cross
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Add method for clearing all chickens (will be useful later). Cache animal positions only just before night starts. Range-check position before adding it to the cache.Sat, 21 Nov 2009 15:55:32 +0000, by Simon Cross
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Use fully rendered map in gameboard choosing screenSat, 21 Nov 2009 15:53:17 +0000, by Neil Muller
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Override make methods for simplifiable objects.Sat, 21 Nov 2009 15:39:49 +0000, by Simon Cross