Mercurial > rinkhals
graph
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Implement henhouses and henhouse adding.Mon, 31 Aug 2009 18:34:10 +0000, by Simon Cross
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Replace TILE_MAP with richer (but backwards compatible) structure. Record tile number and tile name on tile object.Mon, 31 Aug 2009 18:33:33 +0000, by Simon Cross
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Up starting cash and add henhouse price.Mon, 31 Aug 2009 18:30:02 +0000, by Simon Cross
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Cleaned up buying and selling a bit.Mon, 31 Aug 2009 17:56:13 +0000, by Jeremy Thurgood
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foxes don't run backwardsMon, 31 Aug 2009 17:47:10 +0000, by Adrianna Pińska
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Sell chickens and buy fences.Mon, 31 Aug 2009 17:37:20 +0000, by Jeremy Thurgood
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Add missing call to vid.Tile.__init__ to FarmTile.Mon, 31 Aug 2009 17:18:03 +0000, by Simon Cross
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flipped foxMon, 31 Aug 2009 17:07:01 +0000, by Adrianna Pińska
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Update tile loading to use imagecache and new data.py auto-converting of paths.Mon, 31 Aug 2009 17:01:59 +0000, by Simon Cross
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Add egg to sprite images generated.Mon, 31 Aug 2009 16:58:03 +0000, by Simon Cross
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Add egg image to egg sprite.Mon, 31 Aug 2009 16:57:39 +0000, by Simon Cross
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Add egg PNG.Mon, 31 Aug 2009 16:56:33 +0000, by Simon Cross
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eggMon, 31 Aug 2009 16:55:34 +0000, by Adrianna Pińska
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Move animal sprites to imagecache.Mon, 31 Aug 2009 16:49:59 +0000, by Simon Cross
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Start of building sprites.Mon, 31 Aug 2009 16:49:12 +0000, by Simon Cross
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Auto-convert unix / http path separators to platform appropriate ones -- we should now just be able to use slash as the path separator through-out our own code.Mon, 31 Aug 2009 16:48:47 +0000, by Simon Cross
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Add image cache (with support for modified versions of an image).Mon, 31 Aug 2009 16:47:54 +0000, by Simon Cross
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Money counter with very ugly display hack.Mon, 31 Aug 2009 16:33:51 +0000, by Jeremy Thurgood
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Scroll game window with arrow keys.Mon, 31 Aug 2009 14:19:13 +0000, by Jeremy Thurgood
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Make the secret foxes really secretMon, 31 Aug 2009 13:28:59 +0000, by Neil Muller
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Always update the vidwidget.Mon, 31 Aug 2009 13:27:27 +0000, by Jeremy Thurgood
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Display cleanup and rationalisation.Mon, 31 Aug 2009 12:55:00 +0000, by Jeremy Thurgood
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Fixed gameboard display.Mon, 31 Aug 2009 12:40:05 +0000, by Jeremy Thurgood
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Correctly-sized henhouse PNG.Sun, 30 Aug 2009 19:06:20 +0000, by Simon Cross
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Add special handling for different sized sprites.Sun, 30 Aug 2009 19:05:31 +0000, by Simon Cross
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Discourage foxes from stepping on each otherSun, 30 Aug 2009 18:59:12 +0000, by Neil Muller
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Add 's' as a key for starting the game from the menu.Sun, 30 Aug 2009 18:56:09 +0000, by Simon Cross
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Color night and day.Sun, 30 Aug 2009 18:51:28 +0000, by Simon Cross
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Minimal fox raid logicSun, 30 Aug 2009 18:46:46 +0000, by Neil Muller
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Change animal.py to four space indents.Sun, 30 Aug 2009 18:23:40 +0000, by Simon Cross