Mercurial > rinkhals
view gamelib/main.py @ 66:edc15ce8fa30
Implement fence selling (a bit hackish, but fine for now).
author | Simon Cross <hodgestar@gmail.com> |
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date | Mon, 31 Aug 2009 20:57:20 +0000 |
parents | 2afdccfb9c67 |
children | 23a8b2e49e9f |
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'''Game main module. Contains the entry point used by the run_game.py script. Feel free to put all your game code here, or in other modules in this "gamelib" package. ''' import pygame from pgu import gui from pygame.locals import SWSURFACE from mainmenu import MainMenu from engine import Engine, MainMenuState import constants def create_menu_app(): """Create the menu app.""" app = gui.App() main_menu = MainMenu() c = gui.Container(align=0, valign=0) c.add(main_menu, 0, 0) app.init(c) return app def main(): """Main script.""" screen = pygame.display.set_mode(constants.SCREEN, SWSURFACE) main_menu_app = create_menu_app() engine = Engine(main_menu_app) try: engine.run(MainMenuState(engine), screen) except KeyboardInterrupt: pass