Mercurial > rinkhals
view gamelib/helpscreen.py @ 352:79fe97f8e8f5
Disable full screen toggling since it doesn't appear to work on Windows and Mac.
author | Simon Cross <hodgestar@gmail.com> |
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date | Sat, 05 Sep 2009 23:36:20 +0000 |
parents | cdfeef53d6f1 |
children | 2bcfccb8288e |
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"""Help screen.""" from pgu import gui import pygame import constants import engine import imagecache HELP="""Welcome to %s Introduction: The aim of the game is to make as much money as possible from your chicken farm. The problem is the foxes, which want to eat your chickens. Since hiring guards is both too expensive and unreliable, the obvious solution is to help the chickens defend themselves. Game mechanics: You lose if you end a night with no chickens left. Depending on the game length you select, you win if you survive for two weeks, three months or until you have chopped down all the trees in the forest and caused the complete extinction of the fox population. Chickens only lay eggs in henhouses, and must stay on the egg for 2 days to hatch a new chicken. Chickens that hatch in already full henhouses are moved to just outside. If there is no space outside, they die immediately from overcrowding. """ % constants.NAME def make_help_screen(): """Create a main menu""" help_screen = HelpScreen(width=600) c = HelpContainer(align=0, valign=0) c.add(help_screen, 0, 0) return c class HelpContainer(gui.Container): def paint(self, s): pygame.display.set_caption('Instructions') splash = imagecache.load_image("images/splash.png", ["lighten_most"]) pygame.display.get_surface().blit(splash, (0, 0)) gui.Container.paint(self, s) class HelpScreen(gui.Document): def __init__(self, **params): gui.Document.__init__(self, **params) def done_pressed(): pygame.event.post(engine.GO_MAIN_MENU) done_button = gui.Button("Return to Main Menu") done_button.connect(gui.CLICK, done_pressed) space = self.style.font.size(" ") for paragraph in HELP.split('\n\n'): self.block(align=-1) for word in paragraph.split(): self.add(gui.Label(word)) self.space(space) self.br(space[1]) self.br(space[1]) self.block(align=0) self.add(done_button, align=0)