Mercurial > rinkhals
view gamelib/main.py @ 97:529a4d41c67a
Rather use sound playing (we don't need to stream sound effects from disk), and cache sounds
author | David Fraser <davidf@sjsoft.com> |
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date | Wed, 02 Sep 2009 11:52:02 +0000 |
parents | 23a8b2e49e9f |
children | 69fd96eafde8 |
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'''Game main module. Contains the entry point used by the run_game.py script. Feel free to put all your game code here, or in other modules in this "gamelib" package. ''' import pygame from pgu import gui from pygame.locals import SWSURFACE from mainmenu import MainMenu from engine import Engine, MainMenuState from sound import init_sound import constants def create_menu_app(): """Create the menu app.""" app = gui.App() main_menu = MainMenu() c = gui.Container(align=0, valign=0) c.add(main_menu, 0, 0) app.init(c) return app def main(): """Main script.""" init_sound() screen = pygame.display.set_mode(constants.SCREEN, SWSURFACE) main_menu_app = create_menu_app() engine = Engine(main_menu_app) try: engine.run(MainMenuState(engine), screen) except KeyboardInterrupt: pass