Mercurial > rinkhals
view gamelib/data.py @ 97:529a4d41c67a
Rather use sound playing (we don't need to stream sound effects from disk), and cache sounds
author | David Fraser <davidf@sjsoft.com> |
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date | Wed, 02 Sep 2009 11:52:02 +0000 |
parents | c0455e6c99f4 |
children | e12d99215b74 |
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'''Simple data loader module. Loads data files from the "data" directory shipped with a game. Enhancing this to handle caching etc. is left as an exercise for the reader. ''' import os data_py = os.path.abspath(os.path.dirname(__file__)) data_dir = os.path.normpath(os.path.join(data_py, '..', 'data')) def filepath(*filenames): '''Determine the path to a file in the data directory. ''' return os.path.join(data_dir, *filenames) def load(filename, mode='rb'): '''Open a file in the data directory. "mode" is passed as the second arg to open(). ''' # convert unix path separator to platform appropriate one filename = os.path.join(*filename.split("/")) return open(os.path.join(data_dir, filename), mode)