Mercurial > rinkhals
view gamelib/main.py @ 476:3dae0fc14009
Animals have their own gameboard references instead of lugging them around in params all the time.
author | Jeremy Thurgood <firxen@gmail.com> |
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date | Wed, 25 Nov 2009 17:44:32 +0000 |
parents | 03d5cb669298 |
children | a1032ab5c1d6 |
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'''Game main module. Contains the entry point used by the run_game.py script. Feel free to put all your game code here, or in other modules in this "gamelib" package. ''' import sys import pygame from pgu import gui from pygame.locals import SWSURFACE #from engine import Engine, MainMenuState from sound import init_sound import constants from config import config import data def create_main_app(screen): """Create an app with a background widget.""" app = gui.App() background = pygame.Surface(screen.get_size()) widget = gui.Image(background) app.init(widget, screen) return app def main(): """Main script.""" config.configure(sys.argv[1:]) init_sound() screen = pygame.display.set_mode(constants.SCREEN, SWSURFACE) pygame.display.set_icon(pygame.image.load( data.filepath('icons/foxassault24x24.png'))) main_app = create_main_app(screen) from engine import Engine, MainMenuState engine = Engine(main_app, config.level_name) try: engine.run(MainMenuState(engine), screen) except KeyboardInterrupt: pass