view gamelib/icons.py @ 461:279caa00f3fa

exchange rate should be per tree, not per plank
author Adrianna Pińska <adrianna.pinska@gmail.com>
date Mon, 23 Nov 2009 21:01:15 +0000
parents e9393970b5f6
children 441077fab928
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"""Constant definitions for the icons we use"""

from pgu.gui import Image

import imagecache

KILLED_FOX = Image(imagecache.load_image('icons/killed_fox.png'))
CHKN_ICON = Image(imagecache.load_image('icons/chkn.png'))
EGG_ICON = Image(imagecache.load_image('icons/egg.png'))
WOOD_ICON = Image(imagecache.load_image('icons/wood.png'))
GROATS_ICON = Image(imagecache.load_image('icons/groats.png'))
EMPTY_NEST_ICON = Image(imagecache.load_image('sprites/nest.png'))
DAY_ICON = Image(imagecache.load_image('icons/sun.png'))

def animal_icon(animal):
    return Image(animal.image_left)