comparison gamelib/toolbar.py @ 538:ec5276cfe98b

put back code to highlight move/select button appropriately
author Adrianna Pińska <adrianna.pinska@gmail.com>
date Sat, 28 Nov 2009 08:59:00 +0000
parents d16ed2a8a33e
children 450de9dfa106
comparison
equal deleted inserted replaced
537:c23e2bd07247 538:ec5276cfe98b
295 ## Dear pgu, is there a better way to get the current height? 295 ## Dear pgu, is there a better way to get the current height?
296 #_cur_width, cur_height = self.resize() 296 #_cur_width, cur_height = self.resize()
297 #self.add_spacer(570-cur_height) 297 #self.add_spacer(570-cur_height)
298 self.fin_tool = self.add_tool("Finished Day", self.day_done) 298 self.fin_tool = self.add_tool("Finished Day", self.day_done)
299 299
300 if self.gameboard.selected_tool in [constants.TOOL_PLACE_ANIMALS, constants.TOOL_SELECT_CHICKENS]:
301 self.highlight_move_select_button()
302
303 def highlight_move_select_button(self):
304 self._select_tool.group.value = self._select_tool.value
305 self._select_tool.pcls = "down"
306
300 def add_building_toolbar(self): 307 def add_building_toolbar(self):
301 self.gameboard.change_toolbar(BuildingToolBar(self.gameboard, 308 self.gameboard.change_toolbar(BuildingToolBar(self.gameboard,
302 width=self.style.width)) 309 width=self.style.width))
303 310
304 def add_sell_toolbar(self): 311 def add_sell_toolbar(self):