Mercurial > rinkhals
comparison gamelib/engine.py @ 15:b69d954f2f1d
Add update call to main menu event
author | Neil Muller <drnlmuller@gmail.com> |
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date | Sun, 30 Aug 2009 16:47:17 +0000 |
parents | d7f295c06a4b |
children | 6d6ab0c1479d |
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14:d7f295c06a4b | 15:b69d954f2f1d |
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30 | 30 |
31 def paint(self, screen): | 31 def paint(self, screen): |
32 screen.fill((0,0,0)) | 32 screen.fill((0,0,0)) |
33 self.game.main_menu_app.paint(screen) | 33 self.game.main_menu_app.paint(screen) |
34 pygame.display.flip() | 34 pygame.display.flip() |
35 | |
36 def update(self, screen): | |
37 update = self.game.main_menu_app.update(screen) | |
38 pygame.display.update(update) | |
35 | 39 |
36 class DayState(State): | 40 class DayState(State): |
37 def event(self, e): | 41 def event(self, e): |
38 if events_equal(e, START_NIGHT): | 42 if events_equal(e, START_NIGHT): |
39 return NightState(self.game) | 43 return NightState(self.game) |