comparison regenerate_level_data.py @ 386:9f5cc2a880d5

Add more informative message
author Neil Muller <drnlmuller@gmail.com>
date Tue, 27 Oct 2009 19:47:38 +0000
parents d18f21ad1088
children 02a6de5629d6
comparison
equal deleted inserted replaced
385:d18f21ad1088 386:9f5cc2a880d5
18 18
19 def generate_image(name, basepath): 19 def generate_image(name, basepath):
20 fn, _ = os.path.splitext(os.path.basename(name)) 20 fn, _ = os.path.splitext(os.path.basename(name))
21 svg_name = os.path.join(basepath, fn+".svg") 21 svg_name = os.path.join(basepath, fn+".svg")
22 if not os.path.exists(svg_name): 22 if not os.path.exists(svg_name):
23 print 'Skipping %s, as it seems to be missing' % svg_name
23 return None 24 return None
24 png_name = os.path.join(LEVEL_PATH, fn+".png") 25 png_name = os.path.join(LEVEL_PATH, fn+".png")
25 regenerate_pngs.svg_to_png(svg_name, png_name, TILE_WIDTH, TILE_HEIGHT) 26 regenerate_pngs.svg_to_png(svg_name, png_name, TILE_WIDTH, TILE_HEIGHT)
26 return pygame.image.load(png_name) 27 return pygame.image.load(png_name)
27 28