comparison gamelib/constants.py @ 90:23a8b2e49e9f

Added ability to initialize sound and play sounds, and handle sound not working / file being missing etc
author David Fraser <davidf@sjsoft.com>
date Wed, 02 Sep 2009 10:34:22 +0000
parents ad9d1bc7ef0c
children 7910b4e01dba
comparison
equal deleted inserted replaced
89:c0455e6c99f4 90:23a8b2e49e9f
15 15
16 SCREEN = (800, 600) 16 SCREEN = (800, 600)
17 FG_COLOR = (255, 255, 255) 17 FG_COLOR = (255, 255, 255)
18 BG_COLOR = (0, 0, 0) 18 BG_COLOR = (0, 0, 0)
19 19
20 # Mixer constants
21 FREQ = 44100 # same as audio CD
22 BITSIZE = -16 # unsigned 16 bit
23 CHANNELS = 2 # 1 == mono, 2 == stereo
24 BUFFER = 1024 # audio buffer size in no. of samples
25 FRAMERATE = 30 # how often to check if playback has finished
26
20 # Game constants 27 # Game constants
21 28
22 STARTING_CASH = 1000 29 STARTING_CASH = 1000
23 SELL_PRICE_CHICKEN = 10 30 SELL_PRICE_CHICKEN = 10
24 SELL_PRICE_DEAD_FOX = 5 31 SELL_PRICE_DEAD_FOX = 5