Mercurial > rinkhals
comparison gamelib/gameboard.py @ 524:1eed8c861580
Fix some indentation weirdnesses that have crept in
author | Neil Muller <drnlmuller@gmail.com> |
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date | Fri, 27 Nov 2009 14:44:38 +0000 |
parents | 103b0fc36722 |
children | d9886377b6a2 |
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523:103b0fc36722 | 524:1eed8c861580 |
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718 if tile_pos: | 718 if tile_pos: |
719 chicken = self.get_outside_chicken(tile_pos) | 719 chicken = self.get_outside_chicken(tile_pos) |
720 if chicken is None: | 720 if chicken is None: |
721 building = self.get_building(tile_pos) | 721 building = self.get_building(tile_pos) |
722 if not (building and building.ABODE): | 722 if not (building and building.ABODE): |
723 return | 723 return |
724 # Bounce through open dialog once more | 724 # Bounce through open dialog once more |
725 self.open_building_dialog(building, False, do_equip) | 725 self.open_building_dialog(building, False, do_equip) |
726 else: | 726 else: |
727 do_equip(chicken) | 727 do_equip(chicken) |
728 else: | 728 else: |
813 if e.key == K_RIGHT: | 813 if e.key == K_RIGHT: |
814 self.tvw.move_view(constants.TILE_DIMENSIONS[0], 0) | 814 self.tvw.move_view(constants.TILE_DIMENSIONS[0], 0) |
815 return True | 815 return True |
816 elif e.type == KEYDOWN and e.key in \ | 816 elif e.type == KEYDOWN and e.key in \ |
817 [K_0, K_1, K_2, K_3, K_4, K_5, K_6, K_7, K_8, K_9]: | 817 [K_0, K_1, K_2, K_3, K_4, K_5, K_6, K_7, K_8, K_9]: |
818 mods = pygame.key.get_mods() | 818 mods = pygame.key.get_mods() |
819 if mods & KMOD_CTRL: | 819 if mods & KMOD_CTRL: |
820 # store current selection | 820 # store current selection |
821 self.stored_selections[e.key] = self.selected_chickens[:] | 821 self.stored_selections[e.key] = self.selected_chickens[:] |
822 else: | 822 else: |
823 self.restore_selection(self.stored_selections.get(e.key, [])) | 823 self.restore_selection(self.stored_selections.get(e.key, [])) |
824 elif e.type == KEYDOWN: | 824 elif e.type == KEYDOWN: |
825 mods = pygame.key.get_mods() | 825 mods = pygame.key.get_mods() |
826 if mods & KMOD_CTRL and self.selected_tool == constants.TOOL_SELECT_CHICKENS and self.selected_chickens: | 826 if mods & KMOD_CTRL and self.selected_tool == constants.TOOL_SELECT_CHICKENS and self.selected_chickens: |
827 pygame.mouse.set_cursor(*cursors.cursors['chicken']) | 827 pygame.mouse.set_cursor(*cursors.cursors['chicken']) |
828 elif e.type == KEYUP: | 828 elif e.type == KEYUP: |
829 mods = pygame.key.get_mods() | 829 mods = pygame.key.get_mods() |
830 if not (mods & KMOD_CTRL) and self.selected_tool == constants.TOOL_SELECT_CHICKENS: | 830 if not (mods & KMOD_CTRL) and self.selected_tool == constants.TOOL_SELECT_CHICKENS: |
831 pygame.mouse.set_cursor(*cursors.cursors['select']) | 831 pygame.mouse.set_cursor(*cursors.cursors['select']) |
832 return False | 832 return False |
833 | 833 |
834 def restore_selection(self, selection): | 834 def restore_selection(self, selection): |
835 self.unselect_all() | 835 self.unselect_all() |