comparison gamelib/animations.py @ 241:1a7000c8211c

Demolition foxes, including better fox selection.
author Jeremy Thurgood <firxen@gmail.com>
date Sat, 05 Sep 2009 11:19:26 +0000
parents 4a87bfa5cc63
children 844bfb23d4b6
comparison
equal deleted inserted replaced
240:af19d6fdc1f8 241:1a7000c8211c
54 if chicken.facing == 'right': 54 if chicken.facing == 'right':
55 Animation.__init__(self, self.SEQUENCE_RIGHT, chicken.pos) 55 Animation.__init__(self, self.SEQUENCE_RIGHT, chicken.pos)
56 else: 56 else:
57 Animation.__init__(self, self.SEQUENCE_LEFT, chicken.pos) 57 Animation.__init__(self, self.SEQUENCE_LEFT, chicken.pos)
58 58
59 class FenceExplosion(Animation):
60
61 FLASH_LEFT = imagecache.load_image('sprites/muzzle_flash.png')
62 FLASH_RIGHT = imagecache.load_image('sprites/muzzle_flash.png',
63 ("right_facing",))
64
65 SEQUENCE = [FLASH_LEFT, FLASH_RIGHT, FLASH_LEFT, FLASH_RIGHT]
66
67 def __init__(self, fencetile):
68 Animation.__init__(self, self.SEQUENCE, fencetile)
69