comparison gamelib/gameboard.py @ 232:0bd214cf9018

Overlay cost on building sprite cursors.
author Simon Cross <hodgestar@gmail.com>
date Fri, 04 Sep 2009 23:59:52 +0000
parents f74de4280e20
children ee1ac134022d
comparison
equal deleted inserted replaced
231:857040b211d5 232:0bd214cf9018
256 # Clear any highlights 256 # Clear any highlights
257 self.animal_to_place.unequip_by_name("spotlight") 257 self.animal_to_place.unequip_by_name("spotlight")
258 self.select_animal_to_place(None) 258 self.select_animal_to_place(None)
259 sprite_curs = None 259 sprite_curs = None
260 if buildings.is_building(tool): 260 if buildings.is_building(tool):
261 sprite_curs = sprite_cursor.SpriteCursor(tool.IMAGE, self.tv) 261 sprite_curs = sprite_cursor.SpriteCursor(tool.IMAGE, self.tv, tool.BUY_PRICE)
262 if tool == constants.TOOL_BUY_FENCE: 262 if tool == constants.TOOL_BUY_FENCE:
263 sprite_curs = sprite_cursor.SpriteCursor("tiles/fence.png", self.tv) 263 sprite_curs = sprite_cursor.SpriteCursor("tiles/fence.png", self.tv)
264 self.set_cursor(cursor, sprite_curs) 264 self.set_cursor(cursor, sprite_curs)
265 265
266 def set_cursor(self, cursor=None, sprite_curs=None): 266 def set_cursor(self, cursor=None, sprite_curs=None):