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1 #! /usr/bin/env python
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2 '''Helper script for bundling up a game in a ZIP file.
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3
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4 This script will bundle all game files into a ZIP file which is named as
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5 per the argument given on the command-line. The ZIP file will unpack into a
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6 directory of the same name.
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7
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8 The script ignores:
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9
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10 - CVS or SVN subdirectories
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11 - any dotfiles (files starting with ".")
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12 - .pyc and .pyo files
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13
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14 '''
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15
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16 import sys
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17 import os
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18 import zipfile
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19
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20 if len(sys.argv) != 2:
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21 print '''Usage: python %s <release filename-version>
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22
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23 eg. python %s my_cool_game-1.0'''%(sys.argv[0], sys.argv[0])
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24 sys.exit()
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25
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26 base = sys.argv[1]
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27 zipname = base + '.zip'
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28
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29 try:
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30 package = zipfile.ZipFile(zipname, 'w', zipfile.ZIP_DEFLATED)
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31 except RuntimeError:
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32 package = zipfile.ZipFile(zipname, 'w')
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33
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34 # core files
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35 for name in 'README.txt run_game.py'.split():
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36 package.write(name, os.path.join(base, name))
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37 package.write('run_game.py', os.path.join(base, 'run_game.pyw'))
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38
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39 # utility for adding subdirectories
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40 def add_files(generator):
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41 for dirpath, dirnames, filenames in generator:
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42 for name in list(dirnames):
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43 if name == 'CVS' or name.startswith('.'):
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44 dirnames.remove(name)
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45
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46 for name in filenames:
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47 if name.startswith('.'): continue
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48 suffix = os.path.splitext(name)[1]
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49 if suffix in ('.pyc', '.pyo'): continue
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50 if name[0] == '.': continue
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51 filename = os.path.join(dirpath, name)
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52 package.write(filename, os.path.join(base, filename))
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53
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54 # add the lib and data directories
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55 add_files(os.walk('gamelib'))
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56 add_files(os.walk('data'))
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57
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58 # calculate MD5
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59 import hashlib
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60 d = hashlib.md5()
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61 d.update(file(zipname, 'rb').read())
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62 print 'Created', zipname
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63 print 'MD5 hash:', d.hexdigest()
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