Tue, 15 Jan 2013 22:56:30 +0200 |
Stefano Rivera |
Move game_logic_utils to pyntnclick
pyntnclick
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Tue, 15 Jan 2013 22:55:08 +0200 |
Stefano Rivera |
Remove the last suspended-sentence-specific bits from GameLogicTestCase
pyntnclick
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Tue, 15 Jan 2013 22:52:34 +0200 |
Stefano Rivera |
Kill off assert_current_detail and close_detail - no longer relevant
pyntnclick
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Tue, 15 Jan 2013 22:48:44 +0200 |
Neil Muller |
Fix rest of the test suite
pyntnclick
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Tue, 15 Jan 2013 22:44:50 +0200 |
Neil Muller |
Move prepare out of __init__ and into everywhere else
pyntnclick
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Tue, 15 Jan 2013 21:57:42 +0200 |
Stefano Rivera |
Detail handling in test_scene_interactions_cryo
pyntnclick
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Tue, 15 Jan 2013 21:54:10 +0200 |
Stefano Rivera |
We can now walk through until we hit the first JimLabel
pyntnclick
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Tue, 15 Jan 2013 21:25:16 +0200 |
Neil Muller |
Remove unused close_detail flag
pyntnclick
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Tue, 15 Jan 2013 20:58:00 +0200 |
Stefano Rivera |
Update game initialization in gamelib tests
pyntnclick
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Tue, 15 Jan 2013 20:14:10 +0200 |
Jeremy Thurgood |
Fix spelling of pyntnclick in TODO.
pyntnclick
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Sun, 11 Nov 2012 14:50:44 +0200 |
Neil Muller |
Tweak TODO
pyntnclick
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Mon, 06 Aug 2012 11:24:16 +0200 |
Neil Muller |
Correctly pause rect drawer while file chooser is active (avoid spurious empty rectangle)
pyntnclick
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Mon, 06 Aug 2012 11:17:27 +0200 |
Neil Muller |
Make filechooser widget presistent, to avoid constantly descending directory trees
pyntnclick
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Sun, 05 Aug 2012 21:50:34 +0200 |
Neil Muller |
Pull a bunch of draw logic out of rect_drawer and over to the widgets
pyntnclick
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