log

age author description
Tue, 14 Feb 2012 15:46:20 +0200 Jeremy Thurgood Better modal wrapping. pyntnclick
Tue, 14 Feb 2012 15:36:28 +0200 Jeremy Thurgood Better modal message and result handling. pyntnclick
Tue, 14 Feb 2012 13:39:05 +0200 Jeremy Thurgood Much scene management refactoring. pyntnclick
Tue, 14 Feb 2012 13:05:10 +0200 Neil Muller Fix detail loading in rect_drawer. Improve error reporting when loading fails pyntnclick
Tue, 14 Feb 2012 12:24:33 +0200 Neil Muller The return of the rects to the rect drawer pyntnclick
Mon, 13 Feb 2012 18:24:08 +0200 Neil Muller Further fixes pyntnclick
Mon, 13 Feb 2012 15:53:54 +0200 Stefano Rivera Remove an unecessary extra surface from WrappedTextLabel, making it look a lot prettier pyntnclick
Mon, 13 Feb 2012 15:53:13 +0200 Stefano Rivera Comment out highlight_override, not used by our widgets pyntnclick
Mon, 13 Feb 2012 11:36:32 +0200 Neil Muller Throw out more old stuff. Fix animation support pyntnclick
Mon, 13 Feb 2012 11:27:16 +0200 Neil Muller Fix signatures pyntnclick
Mon, 13 Feb 2012 00:14:39 +0200 Neil Muller Comment out code to avoid crash. Add fixme note pyntnclick
Mon, 13 Feb 2012 00:13:19 +0200 Jeremy Thurgood Detail border. pyntnclick
Sun, 12 Feb 2012 23:59:26 +0200 Jeremy Thurgood Unified Scene widgetry. pyntnclick
Sun, 12 Feb 2012 23:57:14 +0200 Neil Muller Reimplement JIM-style in gamelib pyntnclick
Sun, 12 Feb 2012 23:10:00 +0200 Neil Muller Don't propogate clicks on the close button pyntnclick
Sun, 12 Feb 2012 23:06:44 +0200 Neil Muller The return of the message dialog (and there was much rejoicing) pyntnclick
Sun, 12 Feb 2012 21:47:06 +0200 Jeremy Thurgood Modal magic. (And yes, it is quite magical.) pyntnclick
Sun, 12 Feb 2012 19:47:56 +0200 Jeremy Thurgood Event-driven inventory management magic. No more inventory recreation every frame! pyntnclick
Sun, 12 Feb 2012 19:29:31 +0200 Jeremy Thurgood Multiple inventory rows. pyntnclick
Sun, 12 Feb 2012 19:01:53 +0200 Stefano Rivera Renable cursor highlights. NAFC how it's working, but wth pyntnclick
Sun, 12 Feb 2012 18:53:58 +0200 Jeremy Thurgood More neat, less crash. pyntnclick
Sun, 12 Feb 2012 18:44:41 +0200 Stefano Rivera Working resume button pyntnclick
Sun, 12 Feb 2012 18:39:16 +0200 Jeremy Thurgood Widget-based inventory view. pyntnclick
Sun, 12 Feb 2012 18:24:22 +0200 Stefano Rivera Use constants for font location pyntnclick
Sun, 12 Feb 2012 18:00:18 +0200 Stefano Rivera Add convert_color function pyntnclick
Sun, 12 Feb 2012 17:47:59 +0200 Jeremy Thurgood Better inventory handling. pyntnclick
Sun, 12 Feb 2012 17:37:21 +0200 Stefano Rivera Centre labels pyntnclick
Sun, 12 Feb 2012 17:28:20 +0200 Jeremy Thurgood More toolbar work. pyntnclick
Sun, 12 Feb 2012 17:21:40 +0200 Stefano Rivera Better looking labels, and more use of constants pyntnclick
Sun, 12 Feb 2012 17:06:45 +0200 Jeremy Thurgood Menu button. pyntnclick
Sun, 12 Feb 2012 16:53:40 +0200 Neil Muller Now with somewhat fewer crashy bits pyntnclick
Sun, 12 Feb 2012 16:46:57 +0200 Neil Muller Readd buttons to rect_drawer - now with extra crashy bits pyntnclick
Sun, 12 Feb 2012 15:17:36 +0200 Neil Muller The rect drawer becomes less black pyntnclick
Sun, 12 Feb 2012 15:00:53 +0200 Neil Muller Misc pep8 and pyflakes fixes pyntnclick
Sun, 12 Feb 2012 14:48:47 +0200 Stefano Rivera We don't need no resources hacks pyntnclick
Sun, 12 Feb 2012 14:45:06 +0200 Neil Muller Re-add animations (and also fix some enter/leave event stuff) pyntnclick
Sun, 12 Feb 2012 14:25:27 +0200 Stefano Rivera Custom mouse cursors return pyntnclick
Sun, 12 Feb 2012 14:04:52 +0200 Jeremy Thurgood Better inventory magic. pyntnclick
Sun, 12 Feb 2012 13:58:02 +0200 Stefano Rivera Handle ESC from game pyntnclick
Sun, 12 Feb 2012 13:56:59 +0200 Neil Muller Some code to kinda demonstrate the ever so cunning state handling plan pyntnclick
Sun, 12 Feb 2012 13:11:53 +0200 Simon Cross Fix transition to end screen. pyntnclick
Sun, 12 Feb 2012 13:01:00 +0200 Simon Cross Fix text constant broken (literally) by PEP-8 clean-up. pyntnclick
Sun, 12 Feb 2012 12:55:03 +0200 Jeremy Thurgood Items! pyntnclick
Sun, 12 Feb 2012 12:47:30 +0200 Neil Muller Defer drawing description to StateWidget pyntnclick
Sun, 12 Feb 2012 12:33:04 +0200 Jeremy Thurgood Hook in the (still pretty useless) inventory widget. pyntnclick
Sun, 12 Feb 2012 12:27:02 +0200 Jeremy Thurgood Evict the last BoomLabel. pyntnclick
Sun, 12 Feb 2012 12:28:27 +0200 Neil Muller baby steps to fixing rect_drawer - it has now progressed to being completely useless pyntnclick
Sun, 12 Feb 2012 12:13:08 +0200 Jeremy Thurgood Forward mouse_move events to detail windows as well. pyntnclick
Sun, 12 Feb 2012 11:45:34 +0200 Neil Muller Return of the centred detail views pyntnclick
Sun, 12 Feb 2012 03:14:11 +0200 Jeremy Thurgood Pass click events on to detail window. pyntnclick
Sun, 12 Feb 2012 02:27:27 +0200 Stefano Rivera LabelWidget pyntnclick
Sun, 12 Feb 2012 02:08:59 +0200 Neil Muller Make detail windows display (not work, but display) pyntnclick
Sun, 12 Feb 2012 01:41:41 +0200 Neil Muller Make descriptions work (kinda, sorta, maybe if you squint at it just right) pyntnclick
Sun, 12 Feb 2012 01:41:02 +0200 Stefano Rivera Remove a hacked resorce from TextWidget pyntnclick
Sun, 12 Feb 2012 01:34:39 +0200 Neil Muller Fix missing case pyntnclick
Sun, 12 Feb 2012 01:31:14 +0200 Neil Muller Add game_description to the widgets,, since it looks a useful thing to do pyntnclick
Sun, 12 Feb 2012 01:27:53 +0200 Stefano Rivera Make TextWidget work (probably) pyntnclick
Sun, 12 Feb 2012 00:59:49 +0200 Jeremy Thurgood Mouse events propagate! Crashes galore! pyntnclick
Sun, 12 Feb 2012 00:10:17 +0200 Stefano Rivera Excise albow. Really. pyntnclick
Sun, 12 Feb 2012 00:01:03 +0200 Jeremy Thurgood Hook up events in StateWidget. (They still do nothing, though.) pyntnclick